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Winner · RuSSi11's team

13

79 kills · 5 players

de_inferno · 33 min

20 rounds · 2026-06-12

Europe 5v5 Queue

b0n1ek's team

7

62 kills · 5 players

Top fragger

RuSSi11

25 kills

Top impact

RuSSi11

135 ADR

Util damage

T0CI

470 HP

Weak spots this match

vs lifetime baseline
  • Aquarelek1

    K/D 0.47 (avg 1.06)

    -56%
  • Aquarelek1

    ADR 51 (avg 82)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RuSSi11's team

7 · 6

RuSSi11

L104

25/13/10 · 2701 dmg

ADR

135

HS%

64

K/D

1.92

Entry 4/0Multi 2Util 322Pistol 5
K/D +63%ADR +56%

mat1x

L94

21/12/3 · 2012 dmg

ADR

101

HS%

43

K/D

1.75

Entry 3/0Multi 3Util 64AWP 3Pistol 6
HS % -10%K/D +41%ADR +12%

T0CI

L92

14/13/10 · 1956 dmg

ADR

98

HS%

50

K/D

1.08

Entry 2/0Multi 2Util 470Pistol 2
ADR +16%

K2-1

L92

12/12/3 · 1185 dmg

ADR

59

HS%

67

K/D

1.00

Multi 1Util 41Pistol 1

Kazzi4

L71

7/12/2 · 660 dmg

ADR

33

HS%

71

K/D

0.58

Entry 1/0Util 73Pistol 3

b0n1ek's team

5 · 2

d1verso888

L103

21/14/1 · 2125 dmg

ADR

106

HS%

67

K/D

1.50

Entry 4/0Multi 4Util 52AWP 3Pistol 7
ADR +27%K/D +25%

Fekliv

L92

14/15/3 · 1465 dmg

ADR

73

HS%

50

K/D

0.93

Entry 2/0Multi 2Util 245Pistol 1

b0n1ek

L91

13/16/7 · 1613 dmg

ADR

81

HS%

31

K/D

0.81

Entry 2/0Multi 1Util 205Pistol 3

Aquarelek1

L81

8/17/4 · 1025 dmg

ADR

51

HS%

75

K/D

0.47

Entry 1/0Util 43Pistol 3
K/D -56%ADR -38%HS % +108%

AppLe_

6/18/3 · 923 dmg

ADR

46

HS%

17

K/D

0.33

Entry 1/0Util 18Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.