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vanq7ual's team

13

98 kills · 5 players

de_inferno · 56 min

29 rounds · 2026-06-04

Europe 5v5 Queue

Winner · AnhLongNgien's team

16

107 kills · 5 players

Top fragger

Longggggg

30 kills

Top impact

Longggggg

111 ADR

Util damage

vanq7ual

300 HP

Weak spots this match

vs lifetime baseline
  • SHARKKZX

    K/D 0.71 (avg 1.11)

    -36%
  • SHARKKZX

    ADR 55 (avg 82)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vanq7ual's team

8 · 4 · OT 1

inZ

L101

25/21/4 · 2408 dmg

ADR

83

HS%

44

K/D

1.19

Entry 5/0Multi 2Util 171AWP 6Pistol 6

NF600

L105

24/20/8 · 2677 dmg

ADR

92

HS%

50

K/D

1.20

Entry 3/0Multi 2Util 114AWP 1Pistol 4

vanq7ual

L105

21/22/5 · 2293 dmg

ADR

79

HS%

33

K/D

0.95

Entry 2/0Multi 1Util 300AWP 2Pistol 2

xYumai

L91

17/23/6 · 2128 dmg

ADR

73

HS%

29

K/D

0.74

Entry 4/0Multi 1Util 185Pistol 3

PPatzy

L91

11/24/3 · 1296 dmg

ADR

45

HS%

73

K/D

0.46

Util 186Pistol 2

AnhLongNgien's team

4 · 8 · OT 4

Longggggg

L104

30/20/8 · 3205 dmg

ADR

111

HS%

37

K/D

1.50

Entry 3/0Multi 4Util 247AWP 5Pistol 3

AnhLongNgien

L104

26/17/8 · 2665 dmg

ADR

92

HS%

54

K/D

1.53

Entry 5/0Multi 1Util 192AWP 6Pistol 6

mt_

L103

23/21/7 · 2289 dmg

ADR

79

HS%

39

K/D

1.10

Entry 4/0Multi 2Util 215Pistol 4

SHARKKZX

L104

15/21/6 · 1595 dmg

ADR

55

HS%

53

K/D

0.71

Entry 2/0Util 93AWP 1
K/D -36%ADR -33%HS % +15%

---riz

L91

13/21/6 · 1584 dmg

ADR

55

HS%

31

K/D

0.62

Entry 1/0Util 130Pistol 2

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.