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-OSEF's team

8

70 kills · 5 players

de_anubis · 36 min

21 rounds · 2026-04-06

Europe 5v5 Queue

Winner · Vantel1s's team

13

76 kills · 5 players

Top fragger

strafers

27 kills

Top impact

strafers

121 ADR

Util damage

Teroba

137 HP

Weak spots this match

vs lifetime baseline
  • -drenz

    HS % 33% (avg 48%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-OSEF's team

5 · 3

AntonJep

L103

20/16/3 · 2399 dmg

ADR

114

HS%

50

K/D

1.25

Entry 1/0Multi 2Util 49Pistol 2

drank-

L103

17/16/4 · 1712 dmg

ADR

82

HS%

47

K/D

1.06

Entry 5/0Multi 2Util 95AWP 3Pistol 1
K/D -10%

Hiss

L102

13/13/4 · 1373 dmg

ADR

65

HS%

69

K/D

1.00

Entry 1/0Multi 1Util 133Pistol 8

Teroba

L10

11/14/5 · 1496 dmg

ADR

71

HS%

55

K/D

0.79

Util 137AWP 1Pistol 1

-OSEF

L10

9/17/6 · 791 dmg

ADR

38

HS%

22

K/D

0.53

Entry 1/0Util 50AWP 1Pistol 1

Vantel1s's team

7 · 6

strafers

L104

27/14/3 · 2544 dmg

ADR

121

HS%

44

K/D

1.93

Entry 3/0Multi 3Util 1Pistol 4

-drenz

L103

15/14/3 · 1665 dmg

ADR

79

HS%

33

K/D

1.07

Entry 4/0Multi 1Util 22AWP 4Pistol 3
HS % -31%

RKoyse666

L102

15/16/7 · 1713 dmg

ADR

82

HS%

53

K/D

0.94

Entry 4/0Multi 2Util 95Pistol 3

Privatbank0

L103

10/13/0 · 925 dmg

ADR

44

HS%

80

K/D

0.77

Entry 1/0Multi 1Util 27Pistol 6

Vantel1s

L101

9/14/4 · 1245 dmg

ADR

59

HS%

33

K/D

0.64

Entry 1/0Multi 1Util 125AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.