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Winner · DSTIM's team

1

72 kills · 5 players

de_inferno · 30 min

1 rounds · 2025-11-03

North America 5V5 Queue

havv0's team

0

45 kills · 5 players

Top fragger

DSTIM

26 kills

Top impact

DSTIM

152 ADR

Util damage

DSTIM

417 HP

Weak spots this match

vs lifetime baseline
  • havv0

    K/D 1.14 (avg 1.67)

    -32%
  • ssuede

    HS % 38% (avg 54%)

    -30%
  • havv0

    HS % 44% (avg 57%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DSTIM's team

9 · 4

DSTIM

L96

26/8/9 · 2439 dmg

ADR

152

HS%

58

K/D

3.25

Entry 2/0Multi 4Util 417Pistol 5

ssuede

L41

13/7/6 · 1340 dmg

ADR

84

HS%

38

K/D

1.86

Util 54Pistol 2
HS % -30%K/D +40%

reallilcapy

L42

13/7/4 · 1273 dmg

ADR

80

HS%

23

K/D

1.86

Entry 2/0Multi 1Util 170AWP 3

TRRskittles

L41

11/11/4 · 1169 dmg

ADR

73

HS%

45

K/D

1.00

Entry 3/0Multi 1Util 68AWP 6Pistol 2

SheirFour

L93

9/12/11 · 1256 dmg

ADR

79

HS%

44

K/D

0.75

Entry 2/0Util 27Pistol 1

havv0's team

3 · 0

havv0

L91

16/14/3 · 1683 dmg

ADR

105

HS%

44

K/D

1.14

Entry 2/0Multi 1Util 169AWP 1Pistol 1
K/D -32%HS % -23%

oooishh

L62

13/13/3 · 1496 dmg

ADR

94

HS%

15

K/D

1.00

Entry 1/0Multi 1Util 161Pistol 2

420_ilililol

L4

9/14/0 · 1078 dmg

ADR

67

HS%

11

K/D

0.64

Entry 1/0Util 122AWP 3Pistol 1

buddyguy69

L7

4/16/4 · 657 dmg

ADR

41

HS%

25

K/D

0.25

Entry 3/0Util 2Pistol 1

dypuz

L4

3/15/3 · 633 dmg

ADR

40

HS%

67

K/D

0.20

Util 104Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.