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Winner · brrarxe's team

13

76 kills · 5 players

de_inferno · 37 min

17 rounds · 2026-05-26

Europe 5v5 Queue

Uladzi's team

4

42 kills · 5 players

Top fragger

mnml98

23 kills

Top impact

mnml98

128 ADR

Util damage

Kamon88

237 HP

Weak spots this match

vs lifetime baseline
  • MarcoTeFute

    HS % 18% (avg 38%)

    -53%
  • Uladzi

    HS % 30% (avg 42%)

    -29%
  • Uladzi

    K/D 0.77 (avg 0.98)

    -21%
  • MarcoTeFute

    K/D 0.69 (avg 0.85)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

brrarxe's team

8 · 5

mnml98

L22

23/8/6 · 2178 dmg

ADR

128

HS%

61

K/D

2.88

Entry 1/0Multi 1Util 154Pistol 1
K/D +123%ADR +52%

BELFAST03

L35

21/12/5 · 2006 dmg

ADR

118

HS%

43

K/D

1.75

Entry 9/0Multi 2Util 66AWP 1Pistol 5

DarknessHeda

L23

15/6/3 · 1698 dmg

ADR

100

HS%

80

K/D

2.50

Util 60Pistol 2

brrarxe

L32

12/10/6 · 1449 dmg

ADR

85

HS%

33

K/D

1.20

Multi 1Util 158Pistol 1

SM0L1

1

5/5/0 · 493 dmg

ADR

29

HS%

20

K/D

1.00

Entry 1/0AWP 4Pistol 1

Uladzi's team

4 · 0

MarcoTeFute

L3

11/16/3 · 1245 dmg

ADR

73

HS%

18

K/D

0.69

Multi 1Util 7
HS % -53%K/D -19%ADR +17%

Uladzi

L33

10/13/5 · 1619 dmg

ADR

95

HS%

30

K/D

0.77

Entry 3/0Util 148Pistol 1
HS % -29%K/D -21%ADR +27%

zeeey1

L21

9/15/2 · 731 dmg

ADR

43

HS%

33

K/D

0.60

Entry 2/0Util 76AWP 2Pistol 1

Betoniara4

6/17/4 · 812 dmg

ADR

48

HS%

17

K/D

0.35

Entry 1/0Pistol 2

Kamon88

L2

6/17/4 · 936 dmg

ADR

55

HS%

17

K/D

0.35

Util 237

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.