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-senbnzakura's team

7

63 kills · 5 players

de_dust2 · 31 min

20 rounds · 2026-05-31

Europe 5v5 Queue

Winner · taouser's team

13

81 kills · 5 players

Top fragger

jzx

24 kills

Top impact

jzx

110 ADR

Util damage

NikiToS_2009

117 HP

Weak spots this match

vs lifetime baseline
  • wmel0n-

    K/D 0.82 (avg 1.14)

    -28%
  • -senbnzakura

    K/D 0.81 (avg 1.01)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-senbnzakura's team

6 · 1

Bandurka

L102

15/15/3 · 1560 dmg

ADR

78

HS%

47

K/D

1.00

Entry 2/0Multi 2Util 3Pistol 3

wmel0n-

L10

14/17/10 · 1752 dmg

ADR

88

HS%

71

K/D

0.82

Entry 1/0Multi 1Util 22AWP 2Pistol 5
K/D -28%HS % +42%

-senbnzakura

L102

13/16/2 · 1665 dmg

ADR

83

HS%

54

K/D

0.81

Entry 2/0Util 59AWP 4Pistol 3
K/D -20%ADR +14%

-KEHTA-

L101

12/15/3 · 1369 dmg

ADR

68

HS%

50

K/D

0.80

Entry 3/0Util 83AWP 7Pistol 3

-Blam1e

L102

9/18/4 · 979 dmg

ADR

49

HS%

44

K/D

0.50

Entry 2/0Util 28AWP 1

taouser's team

6 · 7

jzx

L105

24/17/6 · 2202 dmg

ADR

110

HS%

42

K/D

1.41

Entry 7/0Multi 3Util 26Pistol 2

taouser

L103

20/10/8 · 1875 dmg

ADR

94

HS%

40

K/D

2.00

Entry 1/0Util 88AWP 6Pistol 2

NikiToS_2009

L101

14/12/6 · 1742 dmg

ADR

87

HS%

79

K/D

1.17

Util 117Pistol 4

sh4shlick

L103

13/14/6 · 1281 dmg

ADR

64

HS%

54

K/D

0.93

Entry 2/0Multi 2Util 61AWP 1Pistol 4

gigna

L101

10/10/8 · 1392 dmg

ADR

70

HS%

30

K/D

1.00

Util 44AWP 6Pistol 2

Half-by-half

First half

6 · 6

Second half

1 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.