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Winner · C0re Purple

13

86 kills · 5 players

de_dust2 · 49 min

23 rounds · 2026-05-13

S57 NA Main Central - Regular Season

DEATHxGAMERS

10

73 kills · 5 players

Top fragger

Randy1

25 kills

Top impact

Randy1

92 ADR

Util damage

Hoellywood

195 HP

Weak spots this match

vs lifetime baseline
  • Spr3ad

    K/D 0.75 (avg 1.16)

    -35%
  • BenjiBeatsu

    K/D 0.84 (avg 1.03)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

C0re Purple

6 · 7

Randy1

2

25/12/3 · 2113 dmg

ADR

92

HS%

48

K/D

2.08

Entry 6/0Multi 2Util 83AWP 10Pistol 6

Eternal-1

5

18/12/6 · 2085 dmg

ADR

91

HS%

78

K/D

1.50

Entry 1/0Multi 2Util 152Pistol 4
HS % +53%K/D +24%

BenjiBeatsu

L103

16/19/5 · 1814 dmg

ADR

79

HS%

81

K/D

0.84

Entry 2/0Util 104Pistol 2
K/D -18%HS % +76%

MyKeys

2

15/16/4 · 1758 dmg

ADR

76

HS%

73

K/D

0.94

Multi 1Util 75

Spr3ad

1

12/16/7 · 1673 dmg

ADR

73

HS%

42

K/D

0.75

Entry 1/0Util 64Pistol 4
K/D -35%ADR -11%

DEATHxGAMERS

6 · 4

Glen

L102

17/18/4 · 1972 dmg

ADR

86

HS%

59

K/D

0.94

Entry 2/0Multi 3Util 40Pistol 4

7obyhh

L103

16/16/5 · 1810 dmg

ADR

79

HS%

62

K/D

1.00

Entry 3/0Multi 1Util 171Pistol 5

Hoellywood

L92

16/19/1 · 1556 dmg

ADR

68

HS%

69

K/D

0.84

Entry 6/0Multi 2Util 195AWP 1Pistol 4

ssilG

2

15/18/6 · 1882 dmg

ADR

82

HS%

53

K/D

0.83

Entry 2/0Multi 1Util 83Pistol 2

ScoobX

1

9/17/1 · 971 dmg

ADR

42

HS%

44

K/D

0.53

Util 92

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.