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Winner · kvartak123's team

13

71 kills · 5 players

de_inferno · 29 min

16 rounds · 2025-12-11

Europe 5v5 Queue

-M1LIK's team

3

47 kills · 5 players

Top fragger

kvartak123

22 kills

Top impact

ainy-

141 ADR

Util damage

Doors99

374 HP

Weak spots this match

vs lifetime baseline
  • ScRimeZ

    K/D 0.47 (avg 1.19)

    -61%
  • ScRimeZ

    ADR 48 (avg 87)

    -45%
  • -M1LIK

    K/D 0.71 (avg 1.19)

    -40%
  • ScRimeZ

    HS % 43% (avg 54%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kvartak123's team

9 · 4

kvartak123

L105

22/5/1 · 1592 dmg

ADR

100

HS%

23

K/D

4.40

Entry 3/0Multi 3Util 131Pistol 1

ainy-

L105

20/7/4 · 2259 dmg

ADR

141

HS%

75

K/D

2.86

Entry 3/0Multi 3Util 260Pistol 2

netmentality

L101

12/10/5 · 1428 dmg

ADR

89

HS%

67

K/D

1.20

Util 107Pistol 3

vlaSSSS

L101

11/13/6 · 1177 dmg

ADR

74

HS%

64

K/D

0.85

Util 114Pistol 2

krez0r

L101

6/12/4 · 802 dmg

ADR

50

HS%

33

K/D

0.50

Entry 3/0Util 70Pistol 1

-M1LIK's team

3 · 0

M4N1CO

L10

14/13/2 · 1174 dmg

ADR

73

HS%

29

K/D

1.08

Multi 1Util 109Pistol 2

-M1LIK

L103

10/14/7 · 1206 dmg

ADR

75

HS%

60

K/D

0.71

Entry 1/0Multi 1Util 52Pistol 5
K/D -40%HS % +28%

Doors99

L10

8/15/5 · 1111 dmg

ADR

69

HS%

75

K/D

0.53

Entry 3/0Util 374AWP 1Pistol 2

darksidecola

L10

8/14/5 · 1226 dmg

ADR

77

HS%

62

K/D

0.57

Entry 2/0Util 232Pistol 2

ScRimeZ

L10

7/15/3 · 767 dmg

ADR

48

HS%

43

K/D

0.47

Entry 1/0Util 54Pistol 2
K/D -61%ADR -45%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.