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Winner · hvnlypeach's team

13

79 kills · 5 players

de_nuke · 29 min

21 rounds · 2026-05-29

North America 5V5 Queue

morty666's team

8

73 kills · 5 players

Top fragger

MoneyMarcel

25 kills

Top impact

MoneyMarcel

127 ADR

Util damage

morty666

152 HP

Weak spots this match

vs lifetime baseline
  • hvnlypeach

    K/D 0.50 (avg 0.82)

    -39%
  • hvnlypeach

    ADR 52 (avg 75)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hvnlypeach's team

8 · 5

MoneyMarcel

L86

25/15/5 · 2658 dmg

ADR

127

HS%

48

K/D

1.67

Entry 3/0Multi 4Util 88AWP 4Pistol 4
K/D +53%ADR +32%

victor981967

L74

21/15/5 · 2204 dmg

ADR

105

HS%

57

K/D

1.40

Entry 4/0Multi 2Util 87Pistol 3
K/D +25%ADR +20%

Insigmia

L72

13/11/3 · 1508 dmg

ADR

72

HS%

38

K/D

1.18

Entry 1/0Util 8AWP 5Pistol 2

slatebug

L51

12/16/6 · 1204 dmg

ADR

57

HS%

17

K/D

0.75

Entry 1/0Util 36Pistol 2

hvnlypeach

L4

8/16/3 · 1089 dmg

ADR

52

HS%

38

K/D

0.50

Entry 1/0Util 1Pistol 3
K/D -39%ADR -31%

morty666's team

4 · 4

breeeezeee

L63

19/15/4 · 1733 dmg

ADR

83

HS%

79

K/D

1.27

Entry 3/0Multi 1Pistol 6

Riem01

L51

16/16/7 · 1635 dmg

ADR

78

HS%

38

K/D

1.00

Entry 3/0Multi 1Util 3Pistol 1

morty666

L81

15/18/8 · 1798 dmg

ADR

86

HS%

40

K/D

0.83

Entry 1/0Multi 1Util 152AWP 1Pistol 3

4C3S

L82

12/14/4 · 1454 dmg

ADR

69

HS%

75

K/D

0.86

Entry 1/0Util 35AWP 2Pistol 2

M1tyaaa

L61

11/16/4 · 1262 dmg

ADR

60

HS%

55

K/D

0.69

Entry 3/0Util 78Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.