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Winner · JustRudi's team

13

64 kills · 5 players

de_inferno · 30 min

16 rounds · 2026-06-01

Europe 5v5 Queue

dgddhzhdzhdh's team

3

41 kills · 5 players

Top fragger

nikSon007

18 kills

Top impact

Delboy1998

104 ADR

Util damage

AMOKKKK1

215 HP

Weak spots this match

vs lifetime baseline
  • PixelRedEd

    K/D 0.50 (avg 0.96)

    -48%
  • PixelRedEd

    HS % 29% (avg 44%)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JustRudi's team

9 · 4

nikSon007

L102

18/9/2 · 1599 dmg

ADR

100

HS%

61

K/D

2.00

Entry 1/0Multi 1Util 28AWP 1Pistol 4

Delboy1998

L104

17/10/2 · 1671 dmg

ADR

104

HS%

59

K/D

1.70

Entry 3/0Util 132Pistol 4

JustRudi

L103

16/6/2 · 1330 dmg

ADR

83

HS%

50

K/D

2.67

Entry 2/0Multi 2Util 151Pistol 3

AMOKKKK1

L103

9/10/10 · 1472 dmg

ADR

92

HS%

33

K/D

0.90

Entry 2/0Util 215

EchowEchow

L81

4/9/6 · 773 dmg

ADR

48

HS%

25

K/D

0.44

Entry 1/0Util 18

dgddhzhdzhdh's team

3 · 0

bsk_-

L101

11/14/5 · 1112 dmg

ADR

70

HS%

45

K/D

0.79

Entry 5/0Multi 1Util 115Pistol 3

dgddhzhdzhdh

L10

9/11/1 · 970 dmg

ADR

61

HS%

44

K/D

0.82

Entry 2/0Util 151AWP 2Pistol 1

wyzeNN

2

9/13/5 · 1297 dmg

ADR

81

HS%

56

K/D

0.69

Multi 1Util 177Pistol 4

PixelRedEd

L9

7/14/3 · 1121 dmg

ADR

70

HS%

29

K/D

0.50

Util 115
K/D -48%HS % -34%

1gor

L10

5/12/2 · 678 dmg

ADR

42

HS%

40

K/D

0.42

Util 49Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.