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avarrec's team

6

65 kills · 5 players

de_anubis · 40 min

19 rounds · 2026-04-19

Europe 5v5 Queue

Winner · monsteruu's team

13

75 kills · 5 players

Top fragger

avarrec

20 kills

Top impact

diedluca

113 ADR

Util damage

TIKAYLA777

208 HP

Weak spots this match

vs lifetime baseline
  • TIKAYLA777

    K/D 0.31 (avg 0.88)

    -65%
  • TIKAYLA777

    HS % 20% (avg 46%)

    -57%
  • TIKAYLA777

    ADR 39 (avg 70)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

avarrec's team

6 · 0

avarrec

L9

20/16/1 · 1966 dmg

ADR

104

HS%

50

K/D

1.25

Entry 1/0Util 23AWP 1Pistol 3

diedluca

L94

18/15/3 · 2151 dmg

ADR

113

HS%

56

K/D

1.20

Entry 2/0Multi 1Util 184Pistol 3
ADR +28%HS % +22%

juuudas1

L52

17/13/4 · 1736 dmg

ADR

91

HS%

47

K/D

1.31

Multi 1Util 26Pistol 3
K/D +16%ADR +14%

TIKAYLA777

L5

5/16/3 · 740 dmg

ADR

39

HS%

20

K/D

0.31

Util 208AWP 1
K/D -65%HS % -57%

hT1M

L8

5/18/5 · 994 dmg

ADR

52

HS%

60

K/D

0.28

Util 31Pistol 1

monsteruu's team

6 · 7

_-egoist

L74

20/11/3 · 1553 dmg

ADR

82

HS%

40

K/D

1.82

Entry 3/0Multi 4Util 34Pistol 4

Floop2r

L101

16/10/1 · 1555 dmg

ADR

82

HS%

25

K/D

1.60

Entry 3/0Multi 2Util 14AWP 10

Edlibb

L52

15/15/7 · 2056 dmg

ADR

108

HS%

60

K/D

1.00

Entry 5/0Util 65Pistol 4

monsteruu

L34

13/13/4 · 1250 dmg

ADR

66

HS%

23

K/D

1.00

Entry 4/0Multi 1Util 13AWP 4Pistol 1

Xodor_XO

L92

11/14/7 · 1517 dmg

ADR

80

HS%

45

K/D

0.79

Entry 1/0Multi 1Util 84Pistol 3

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.