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Winner · 912-_-'s team

13

73 kills · 5 players

de_mirage · 32 min

21 rounds · 2026-06-03

South America 5V5 Queue

Madnessss's team

8

66 kills · 5 players

Top fragger

Obliquo

21 kills

Top impact

Madnessss

110 ADR

Util damage

Obliquo

186 HP

Weak spots this match

vs lifetime baseline
  • ksharpeek

    K/D 0.65 (avg 1.08)

    -40%
  • ksharpeek

    ADR 65 (avg 82)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

912-_-'s team

9 · 4

Obliquo

L91

21/14/6 · 2082 dmg

ADR

99

HS%

67

K/D

1.50

Entry 4/0Util 186AWP 2Pistol 3
HS % +37%

dn1milgrau

L94

14/13/7 · 1979 dmg

ADR

94

HS%

79

K/D

1.08

Entry 2/0Multi 1Util 143Pistol 1

KVV-

L101

13/13/4 · 1073 dmg

ADR

51

HS%

23

K/D

1.00

Multi 1Util 49Pistol 1

amex-s

L94

13/14/3 · 1564 dmg

ADR

75

HS%

54

K/D

0.93

Entry 2/0Util 14Pistol 3
K/D -11%HS % -10%

912-_-

L93

12/13/4 · 1420 dmg

ADR

68

HS%

58

K/D

0.92

Entry 1/0Multi 1Util 100AWP 1Pistol 7

Madnessss's team

3 · 5

Madnessss

L101

17/12/4 · 2301 dmg

ADR

110

HS%

65

K/D

1.42

Entry 2/0Multi 1Util 31Pistol 7

okarinzera

L104

16/15/9 · 1842 dmg

ADR

88

HS%

50

K/D

1.07

Entry 4/0Util 153Pistol 1

ksharpeek

L101

11/17/4 · 1357 dmg

ADR

65

HS%

55

K/D

0.65

Entry 4/0Util 49
K/D -40%ADR -22%HS % +38%

lukinhaJESUS

L71

11/16/3 · 1068 dmg

ADR

51

HS%

55

K/D

0.69

Multi 1Util 73

lele

L101

11/13/1 · 1119 dmg

ADR

53

HS%

36

K/D

0.85

Entry 2/0Util 102AWP 1Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.