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xxuxxco's team

6

57 kills · 5 players

de_mirage · 32 min

19 rounds · 2026-05-26

Oceania 5v5 Queue

Winner · Clean666's team

13

76 kills · 5 players

Top fragger

Clean666

25 kills

Top impact

Clean666

138 ADR

Util damage

Clean666

140 HP

Weak spots this match

vs lifetime baseline
  • FALLEN-

    K/D 0.41 (avg 1.10)

    -63%
  • FALLEN-

    ADR 49 (avg 86)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xxuxxco's team

6 · 0

VALVE_Blyat

L41

18/16/5 · 2061 dmg

ADR

109

HS%

44

K/D

1.12

Entry 3/0Multi 1Util 1Pistol 5

explode

L53

12/17/7 · 1592 dmg

ADR

84

HS%

50

K/D

0.71

Entry 1/0Util 44Pistol 1

xxuxxco

L5

11/14/1 · 1271 dmg

ADR

67

HS%

36

K/D

0.79

Entry 1/0Util 39AWP 2Pistol 2

SinkJoJo

L11

9/14/1 · 987 dmg

ADR

52

HS%

11

K/D

0.64

Entry 1/0Pistol 1

FALLEN-

L61

7/17/4 · 926 dmg

ADR

49

HS%

57

K/D

0.41

Entry 2/0Util 1AWP 2Pistol 1
K/D -63%ADR -43%HS % +84%

Clean666's team

6 · 7

Clean666

L64

25/14/9 · 2618 dmg

ADR

138

HS%

32

K/D

1.79

Entry 7/0Multi 4Util 140Pistol 3

lemonroni

L44

15/10/5 · 1507 dmg

ADR

79

HS%

47

K/D

1.50

Entry 1/0Multi 2Util 18Pistol 1
K/D +39%

picrasq

L32

15/11/4 · 1457 dmg

ADR

77

HS%

60

K/D

1.36

Entry 2/0Multi 1Util 44Pistol 5

00sHanks

L42

13/12/5 · 1135 dmg

ADR

60

HS%

23

K/D

1.08

Entry 1/0Multi 1Util 68Pistol 3

khunka

L31

8/10/8 · 1272 dmg

ADR

67

HS%

38

K/D

0.80

Multi 1Util 100Pistol 3

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.