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Winner · l8trg8tr's team

13

86 kills · 5 players

de_anubis · 39 min

22 rounds · 2026-05-27

North America 5V5 Queue

PATOZZZZ's team

9

70 kills · 5 players

Top fragger

SeicKo

25 kills

Top impact

SeicKo

114 ADR

Util damage

SeicKo

434 HP

Weak spots this match

vs lifetime baseline
  • jenguen133

    K/D 0.35 (avg 0.99)

    -65%
  • jenguen133

    ADR 45 (avg 81)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

l8trg8tr's team

7 · 6

SeicKo

L84

25/14/10 · 2513 dmg

ADR

114

HS%

52

K/D

1.79

Entry 2/0Multi 3Util 434AWP 1Pistol 6

Best_ESKUKE

L82

22/13/4 · 2292 dmg

ADR

104

HS%

50

K/D

1.69

Multi 1Util 49Pistol 9

flayn1x

L85

21/16/3 · 2061 dmg

ADR

94

HS%

33

K/D

1.31

Entry 8/0Multi 3Util 30AWP 8Pistol 3

l8trg8tr

L91

9/16/7 · 1116 dmg

ADR

51

HS%

22

K/D

0.56

Entry 2/0Util 148Pistol 2

_Bent0

L81

9/14/5 · 1399 dmg

ADR

64

HS%

78

K/D

0.64

Entry 1/0Util 29Pistol 1

PATOZZZZ's team

5 · 4

Bahoz4

L51

22/15/2 · 2178 dmg

ADR

99

HS%

45

K/D

1.47

Entry 2/0Multi 2Util 220Pistol 5

PATOZZZZ

L105

20/16/5 · 2141 dmg

ADR

97

HS%

65

K/D

1.25

Entry 4/0Multi 3Util 51AWP 2Pistol 4

furikkoo

L91

14/18/2 · 1390 dmg

ADR

63

HS%

50

K/D

0.78

Util 75Pistol 2

Kxya

L81

8/9/4 · 1009 dmg

ADR

46

HS%

12

K/D

0.89

Entry 2/0AWP 3Pistol 1

jenguen133

L61

6/17/5 · 998 dmg

ADR

45

HS%

67

K/D

0.35

Entry 1/0AWP 2Pistol 1
K/D -65%ADR -44%HS % +72%

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.