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supsayan666's team

4

50 kills · 5 players

de_inferno · 31 min

17 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Sedr1K's team

13

69 kills · 5 players

Top fragger

ZEABEN

16 kills

Top impact

Skrim248

111 ADR

Util damage

SLIV_ELO_322

233 HP

Weak spots this match

vs lifetime baseline
  • W3a7her-_-

    K/D 0.33 (avg 1.16)

    -72%
  • W3a7her-_-

    ADR 45 (avg 78)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

supsayan666's team

1 · 3

ZEABEN

L103

16/14/3 · 1490 dmg

ADR

88

HS%

56

K/D

1.14

Multi 3Util 78AWP 3Pistol 3
HS % +22%ADR +12%

supsayan666

L10

11/15/4 · 1498 dmg

ADR

88

HS%

64

K/D

0.73

Entry 1/0Util 81Pistol 3

SLIV_ELO_322

L101

9/13/2 · 1068 dmg

ADR

63

HS%

56

K/D

0.69

Entry 1/0Multi 1Util 233Pistol 1

cupswang

L10

9/12/4 · 1095 dmg

ADR

64

HS%

78

K/D

0.75

Entry 1/0Util 145AWP 2Pistol 2

W3a7her-_-

L10

5/15/4 · 764 dmg

ADR

45

HS%

40

K/D

0.33

Util 88Pistol 2
K/D -72%ADR -42%

Sedr1K's team

11 · 2

Skrim248

L101

16/13/5 · 1887 dmg

ADR

111

HS%

69

K/D

1.23

Entry 5/0Multi 1Util 166AWP 2Pistol 1
ADR +31%HS % +30%

juzzzie

L102

15/13/7 · 1537 dmg

ADR

90

HS%

40

K/D

1.15

Entry 4/0Util 208Pistol 3

YPOROTPAPA

L106

14/6/4 · 1362 dmg

ADR

80

HS%

21

K/D

2.33

Entry 2/0Util 119AWP 6Pistol 2

Sedr1K

L102

13/11/8 · 1380 dmg

ADR

81

HS%

54

K/D

1.18

Entry 2/0Util 123Pistol 3

ovli

L102

11/10/2 · 1265 dmg

ADR

74

HS%

55

K/D

1.10

Entry 1/0Util 55AWP 1Pistol 1

Half-by-half

First half

1 · 11

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.