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Winner · Nosik111's team

13

79 kills · 5 players

de_nuke · 30 min

19 rounds · 2026-05-20

Europe 5v5 Queue

Kiryasoo's team

6

51 kills · 5 players

Top fragger

Eldarqwe-

19 kills

Top impact

Eldarqwe-

105 ADR

Util damage

Eldarqwe-

177 HP

Weak spots this match

vs lifetime baseline
  • xperience-_-

    K/D 0.35 (avg 1.12)

    -69%
  • xperience-_-

    ADR 52 (avg 81)

    -37%
  • isolation333

    HS % 44% (avg 53%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nosik111's team

7 · 6

Eldarqwe-

L105

19/12/4 · 2002 dmg

ADR

105

HS%

42

K/D

1.58

Entry 2/0Multi 2Util 177Pistol 3

Kakav0ziK

L102

17/7/2 · 1451 dmg

ADR

76

HS%

12

K/D

2.43

Entry 3/0Util 16AWP 12Pistol 1

isolation333

L104

16/8/4 · 1463 dmg

ADR

77

HS%

44

K/D

2.00

Entry 1/0Multi 2Util 109Pistol 1
HS % -17%K/D +77%

n01L666

L101

14/11/7 · 1529 dmg

ADR

81

HS%

36

K/D

1.27

Entry 4/0Util 146Pistol 5

Nosik111

L101

13/13/8 · 1642 dmg

ADR

86

HS%

62

K/D

1.00

Entry 3/0Multi 1Util 155Pistol 4

Kiryasoo's team

5 · 1

MadLife516

L102

16/14/2 · 1634 dmg

ADR

86

HS%

69

K/D

1.14

Multi 2Util 54Pistol 5

Kiryasoo

L101

12/18/5 · 1478 dmg

ADR

78

HS%

50

K/D

0.67

Entry 6/0Multi 1Util 102AWP 3Pistol 4

areokk

L10

9/16/2 · 1141 dmg

ADR

60

HS%

56

K/D

0.56

Util 27Pistol 3

1eeWhy

L103

8/14/3 · 850 dmg

ADR

45

HS%

50

K/D

0.57

Util 75Pistol 1

xperience-_-

L10

6/17/1 · 981 dmg

ADR

52

HS%

83

K/D

0.35

Util 39Pistol 2
K/D -69%ADR -37%HS % +46%

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.