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mazzevy's team

7

62 kills · 5 players

de_mirage · 30 min

20 rounds · 2025-12-28

Europe 5v5 Queue

Winner · mallepro's team

13

80 kills · 5 players

Top fragger

peppzorlul

26 kills

Top impact

peppzorlul

170 ADR

Util damage

oleg_k_09

263 HP

Weak spots this match

vs lifetime baseline
  • oleg_k_09

    K/D 0.44 (avg 1.05)

    -58%
  • mgsl

    ADR 72 (avg 106)

    -32%
  • oleg_k_09

    ADR 56 (avg 74)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mazzevy's team

6 · 1

mazzevy

L104

22/14/1 · 1741 dmg

ADR

87

HS%

36

K/D

1.57

Entry 4/0Multi 4Util 133AWP 11Pistol 7

CHEREPAHA1

L91

11/14/6 · 1440 dmg

ADR

72

HS%

27

K/D

0.79

Util 12Pistol 2

monikkk_

L101

11/17/9 · 1683 dmg

ADR

84

HS%

82

K/D

0.65

Entry 2/0Util 124Pistol 3

ENSEN

L10

10/17/3 · 1026 dmg

ADR

51

HS%

70

K/D

0.59

Entry 1/0Util 34AWP 2Pistol 3

oleg_k_09

L101

8/18/8 · 1114 dmg

ADR

56

HS%

50

K/D

0.44

Entry 1/0Util 263Pistol 1
K/D -58%ADR -25%HS % +14%

mallepro's team

6 · 7

peppzorlul

L105

26/11/12 · 3398 dmg

ADR

170

HS%

77

K/D

2.36

Entry 5/0Multi 1Util 251Pistol 9

mgsl

L103

18/11/1 · 1440 dmg

ADR

72

HS%

61

K/D

1.64

Entry 1/0Multi 3Util 156Pistol 3
ADR -32%HS % +27%K/D +24%

mallepro

L93

15/14/5 · 1432 dmg

ADR

72

HS%

60

K/D

1.07

Entry 3/0Multi 2Util 68Pistol 3

RWxD

L10

11/14/9 · 1230 dmg

ADR

62

HS%

27

K/D

0.79

Entry 1/0Util 84AWP 3Pistol 3

suom1

L72

10/12/5 · 1047 dmg

ADR

52

HS%

20

K/D

0.83

Entry 2/0Util 78

Half-by-half

First half

6 · 6

Second half

1 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.