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swischen8's team

8

72 kills · 5 players

de_mirage · 34 min

21 rounds · 2026-05-31

Europe 5v5 Queue

Winner · FOGGYY's team

13

78 kills · 5 players

Top fragger

Luchenzo

24 kills

Top impact

Luchenzo

118 ADR

Util damage

dax-

94 HP

Weak spots this match

vs lifetime baseline
  • dax-

    K/D 0.73 (avg 1.15)

    -37%
  • dax-

    ADR 56 (avg 76)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

swischen8's team

6 · 2

Luchenzo

L103

24/16/1 · 2468 dmg

ADR

118

HS%

83

K/D

1.50

Entry 4/0Multi 3Util 49Pistol 8
HS % +32%ADR +29%

x9fN

L102

16/15/3 · 1715 dmg

ADR

82

HS%

50

K/D

1.07

Entry 4/0Multi 1Util 3

swischen8

L101

12/16/9 · 1612 dmg

ADR

77

HS%

50

K/D

0.75

Entry 3/0Pistol 3

dax-

L102

11/15/5 · 1181 dmg

ADR

56

HS%

64

K/D

0.73

Entry 1/0Util 94Pistol 3
K/D -37%ADR -26%HS % +28%

oluu

L10

9/16/4 · 1063 dmg

ADR

51

HS%

44

K/D

0.56

Entry 1/0Util 7AWP 2Pistol 2

FOGGYY's team

6 · 7

Bialutki

L103

21/12/3 · 1930 dmg

ADR

92

HS%

48

K/D

1.75

Multi 1Util 42Pistol 2

FOGGYY

L104

20/12/5 · 2050 dmg

ADR

98

HS%

70

K/D

1.67

Entry 2/0Multi 1Pistol 3

KentaaAA

L101

18/12/6 · 1710 dmg

ADR

81

HS%

72

K/D

1.50

Entry 1/0Multi 1Util 83Pistol 3
HS % +47%K/D +27%

karpio3

L103

13/18/7 · 1746 dmg

ADR

83

HS%

46

K/D

0.72

Entry 5/0Multi 1Util 45

zayxter

L102

6/18/4 · 794 dmg

ADR

38

HS%

33

K/D

0.33

Util 52AWP 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.