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Winner · Eldin7's team

13

82 kills · 5 players

de_nuke · 37 min

21 rounds · 2026-05-23

Europe 5v5 Queue

klapppp's team

8

69 kills · 5 players

Top fragger

kinoru

22 kills

Top impact

hero6x

106 ADR

Util damage

bartlomiej

149 HP

Weak spots this match

vs lifetime baseline
  • bekuu

    K/D 0.62 (avg 1.18)

    -47%
  • exmacio

    K/D 0.82 (avg 1.04)

    -21%
  • bekuu

    ADR 64 (avg 81)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Eldin7's team

6 · 7

kinoru

L102

22/13/2 · 2186 dmg

ADR

104

HS%

59

K/D

1.69

Entry 1/0Multi 1Util 87Pistol 3

hero6x

L104

22/12/3 · 2223 dmg

ADR

106

HS%

50

K/D

1.83

Entry 3/0Multi 4Util 99AWP 3Pistol 5

Kempie-

L94

19/16/4 · 2043 dmg

ADR

97

HS%

68

K/D

1.19

Entry 1/0Multi 1Util 43Pistol 8

Eldin7

L101

10/15/6 · 1204 dmg

ADR

57

HS%

40

K/D

0.67

Multi 1Util 125Pistol 2

bartlomiej

L102

9/14/7 · 1252 dmg

ADR

60

HS%

78

K/D

0.64

Entry 1/0Multi 1Util 149Pistol 3

klapppp's team

6 · 2

storzii-

3

22/14/4 · 1953 dmg

ADR

93

HS%

55

K/D

1.57

Entry 2/0Multi 2Util 82AWP 7Pistol 5

klapppp

L10

15/18/6 · 1904 dmg

ADR

91

HS%

53

K/D

0.83

Entry 6/0Util 15Pistol 5

exmacio

L102

14/17/3 · 1583 dmg

ADR

75

HS%

50

K/D

0.82

Entry 4/0Multi 1Util 75Pistol 5
K/D -21%HS % +35%

bekuu

L102

10/16/2 · 1350 dmg

ADR

64

HS%

70

K/D

0.62

Entry 1/0AWP 2Pistol 2
K/D -47%ADR -20%HS % +56%

SIGMILO

L101

8/18/3 · 1014 dmg

ADR

48

HS%

25

K/D

0.44

Entry 2/0Util 77AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.