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Winner · SKEEEYA's team

1

73 kills · 5 players

de_inferno · 28 min

1 rounds · 2024-05-18

COMPETITIVE 5v5

BaliCZzZz's team

0

50 kills · 5 players

Top fragger

SKEEEYA

22 kills

Top impact

SKEEEYA

0 ADR

Util damage

SKEEEYA

0 HP

Weak spots this match

vs lifetime baseline
  • SKEEEYA

    ADR 0 (avg 85)

    -100%
  • EpsiEatSock

    ADR 0 (avg 64)

    -100%
  • Adosi1k

    ADR 0 (avg 78)

    -100%
  • lizaczekwp

    ADR 0 (avg 76)

    -100%
  • SzySzeg

    ADR 0 (avg 83)

    -100%
  • L9Hayabusa

    ADR 0 (avg 67)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SKEEEYA's team

9 · 4

SKEEEYA

L44

22/13/6 · 0 dmg

ADR

0

HS%

64

K/D

1.69

Multi 3
ADR -100%K/D +48%HS % +28%

JDelicious17

L43

17/9/4 · 0 dmg

ADR

0

HS%

47

K/D

1.89

Multi 2
K/D +45%HS % +15%

HypexGaming

L35

17/8/6 · 0 dmg

ADR

0

HS%

35

K/D

2.12

Multi 1
HS % -20%K/D +70%

EpsiEatSock

L31

11/7/2 · 0 dmg

ADR

0

HS%

45

K/D

1.57

Multi 1
ADR -100%HS % -8%K/D +51%

Ezadriel

L3

6/13/5 · 0 dmg

ADR

0

HS%

67

K/D

0.46

K/D -30%HS % +37%

BaliCZzZz's team

3 · 1

Adosi1k

L41

19/14/2 · 0 dmg

ADR

0

HS%

53

K/D

1.36

Multi 3
ADR -100%

lizaczekwp

L51

12/15/4 · 0 dmg

ADR

0

HS%

50

K/D

0.80

ADR -100%K/D -22%HS % +11%

SzySzeg

L22

11/13/2 · 0 dmg

ADR

0

HS%

64

K/D

0.85

Multi 2
ADR -100%K/D -25%HS % +36%

BaliCZzZz

L3

4/15/4 · 0 dmg

ADR

0

HS%

50

K/D

0.27

K/D -75%HS % -15%

L9Hayabusa

L3

4/16/3 · 0 dmg

ADR

0

HS%

25

K/D

0.25

ADR -100%K/D -70%

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.