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Manez0's team

11

86 kills · 5 players

de_overpass · 40 min

24 rounds · 2026-06-08

Europe 5v5 Queue

Winner · Nyglif's team

13

92 kills · 5 players

Top fragger

miraxzs

30 kills

Top impact

-Flemming

103 ADR

Util damage

trollerp9

239 HP

Weak spots this match

vs lifetime baseline
  • Tzu--

    K/D 0.70 (avg 1.10)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Manez0's team

5 · 6

-Flemming

L92

22/17/10 · 2481 dmg

ADR

103

HS%

45

K/D

1.29

Entry 5/0Multi 2Util 40Pistol 5

trollerp9

L93

18/20/3 · 1997 dmg

ADR

83

HS%

72

K/D

0.90

Entry 4/0Multi 2Util 239Pistol 8

-SexMachine

L94

17/15/5 · 1612 dmg

ADR

67

HS%

47

K/D

1.13

Entry 4/0Multi 1Util 28AWP 4Pistol 1

Manez0

L91

16/19/7 · 1788 dmg

ADR

75

HS%

44

K/D

0.84

Entry 1/0Multi 2Util 43AWP 1Pistol 2

-DunkeL

L91

13/21/5 · 1412 dmg

ADR

59

HS%

46

K/D

0.62

Entry 1/0Multi 1Util 61Pistol 3

Nyglif's team

7 · 6

miraxzs

L94

30/15/2 · 2366 dmg

ADR

99

HS%

40

K/D

2.00

Entry 2/0Multi 6Util 21AWP 3Pistol 4

xEsgin

L92

19/17/2 · 2238 dmg

ADR

93

HS%

79

K/D

1.12

Entry 1/0Multi 1Util 4Pistol 5

W23_

L92

16/19/8 · 2143 dmg

ADR

89

HS%

56

K/D

0.84

Entry 4/0Multi 1Util 48AWP 2Pistol 1

Tzu--

L94

14/20/5 · 1665 dmg

ADR

69

HS%

64

K/D

0.70

Entry 1/0Multi 1Util 140Pistol 3
K/D -36%HS % +56%

Nyglif

L91

13/16/7 · 1565 dmg

ADR

65

HS%

54

K/D

0.81

Entry 1/0Util 52Pistol 3

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.