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Winner · -Guru's team

13

84 kills · 5 players

de_ancient · 24 min

19 rounds · 2026-04-11

North America 5V5 Queue

Zayatzz's team

6

55 kills · 5 players

Top fragger

-Guru

22 kills

Top impact

-Guru

118 ADR

Util damage

Coylle

433 HP

Weak spots this match

vs lifetime baseline
  • Frxosty

    K/D 0.21 (avg 1.00)

    -79%
  • Coylle

    K/D 0.38 (avg 0.95)

    -60%
  • Frxosty

    ADR 44 (avg 82)

    -46%
  • Joseph_John

    HS % 21% (avg 35%)

    -40%
  • StuffyDan

    HS % 35% (avg 44%)

    -20%
  • TatterTae

    HS % 40% (avg 49%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Guru's team

8 · 5

-Guru

L86

22/10/4 · 2237 dmg

ADR

118

HS%

64

K/D

2.20

Entry 1/0Multi 2Util 168Pistol 3

StuffyDan

L53

17/10/5 · 1659 dmg

ADR

87

HS%

35

K/D

1.70

Entry 3/0Pistol 2
HS % -20%K/D +110%ADR +36%

--Shama--

L72

17/12/3 · 1620 dmg

ADR

85

HS%

29

K/D

1.42

Entry 5/0Multi 1AWP 1

Joseph_John

L62

14/14/9 · 1667 dmg

ADR

88

HS%

21

K/D

1.00

Entry 4/0Util 63Pistol 2
HS % -40%ADR +19%K/D +18%

1gl0ck

L10

14/10/4 · 1451 dmg

ADR

76

HS%

29

K/D

1.40

Util 75AWP 1Pistol 2

Zayatzz's team

4 · 2

Yungnikolai

L82

16/17/5 · 1630 dmg

ADR

86

HS%

25

K/D

0.94

Entry 2/0Multi 1AWP 7Pistol 4

TatterTae

L82

15/15/4 · 1508 dmg

ADR

79

HS%

40

K/D

1.00

Entry 2/0Util 76Pistol 4
HS % -18%

Zayatzz

L71

14/18/0 · 1358 dmg

ADR

72

HS%

57

K/D

0.78

Multi 2Pistol 5

Coylle

L61

6/16/6 · 1468 dmg

ADR

77

HS%

67

K/D

0.38

Entry 1/0Util 433Pistol 4
K/D -60%HS % +68%

Frxosty

L7

4/19/7 · 841 dmg

ADR

44

HS%

50

K/D

0.21

Entry 1/0Util 27
K/D -79%ADR -46%

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.