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Winner · Matty_'s team

1

70 kills · 4 players

de_mirage · 38 min

1 rounds · 2025-06-14

Oceania 5v5 Queue

Brimstone0o0's team

0

44 kills · 4 players

Top fragger

-Breezy-

26 kills

Top impact

-Breezy-

122 ADR

Util damage

newjuls

97 HP

Weak spots this match

vs lifetime baseline
  • ZykOo666

    K/D 0.41 (avg 0.96)

    -57%
  • ZykOo666

    HS % 29% (avg 46%)

    -37%
  • Brimstone0o0

    HS % 33% (avg 51%)

    -35%
  • JIMMYFAC

    HS % 29% (avg 44%)

    -34%
  • Brimstone0o0

    K/D 0.75 (avg 1.10)

    -32%
  • Matty_

    HS % 27% (avg 39%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Matty_'s team

10 · 3

-Breezy-

L43

26/12/5 · 2326 dmg

ADR

122

HS%

38

K/D

2.17

Entry 9/0Multi 4Util 6AWP 5Pistol 7
K/D +97%ADR +41%

riotbz

L55

16/11/4 · 1526 dmg

ADR

80

HS%

50

K/D

1.45

Multi 2Util 33Pistol 2
ADR -9%

Matty_

L53

15/10/5 · 1539 dmg

ADR

81

HS%

27

K/D

1.50

Entry 1/0Util 85AWP 1Pistol 3
HS % -31%ADR -9%

newjuls

L41

13/12/7 · 1777 dmg

ADR

94

HS%

77

K/D

1.08

Entry 1/0Multi 1Util 97Pistol 4
HS % +38%ADR +17%

Brimstone0o0's team

2 · 4

JIMMYFAC

L5

14/14/6 · 1610 dmg

ADR

85

HS%

29

K/D

1.00

Entry 2/0Util 53Pistol 1
HS % -34%

Brimstone0o0

L42

12/16/2 · 1223 dmg

ADR

64

HS%

33

K/D

0.75

Entry 3/0Pistol 2
HS % -35%K/D -32%

InspectaLee

L41

11/14/3 · 1281 dmg

ADR

67

HS%

55

K/D

0.79

Entry 2/0Util 56Pistol 1
K/D -23%ADR -10%

ZykOo666

L4

7/17/3 · 1092 dmg

ADR

58

HS%

29

K/D

0.41

Pistol 2
K/D -57%HS % -37%

Half-by-half

First half

10 · 2

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.