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Winner · T1GERPRO's team

13

80 kills · 5 players

de_dust2 · 39 min

20 rounds · 2026-06-07

Europe 5v5 Queue

-Hipster-'s team

7

66 kills · 5 players

Top fragger

YAMOTAOFF

22 kills

Top impact

EgorKred2004

112 ADR

Util damage

T1GERPRO

94 HP

Weak spots this match

vs lifetime baseline
  • -kitaro

    K/D 0.65 (avg 1.13)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

T1GERPRO's team

9 · 4

yokuxgod

L83

20/14/3 · 2067 dmg

ADR

103

HS%

55

K/D

1.43

Entry 5/0Multi 1Util 61AWP 8Pistol 6

T1GERPRO

L94

19/12/6 · 1988 dmg

ADR

99

HS%

42

K/D

1.58

Entry 2/0Multi 1Util 94AWP 6
K/D +53%ADR +17%

is_Dan

L93

17/16/2 · 1510 dmg

ADR

76

HS%

47

K/D

1.06

Entry 1/0Multi 2

Neonmurderr

L92

15/14/8 · 1789 dmg

ADR

89

HS%

60

K/D

1.07

Entry 1/0Multi 1Util 92AWP 1
HS % +50%

-antogonist

L91

9/12/9 · 1206 dmg

ADR

60

HS%

44

K/D

0.75

Entry 1/0Util 62AWP 1

-Hipster-'s team

3 · 4

YAMOTAOFF

L93

22/16/2 · 1929 dmg

ADR

96

HS%

18

K/D

1.38

Entry 3/0Multi 1Util 48AWP 8Pistol 8

EgorKred2004

L81

19/14/5 · 2248 dmg

ADR

112

HS%

58

K/D

1.36

Entry 1/0Multi 1Util 51AWP 6Pistol 3

-kitaro

L92

11/17/3 · 1399 dmg

ADR

70

HS%

82

K/D

0.65

Entry 1/0Util 89Pistol 2
K/D -42%ADR -10%HS % +122%

-Hipster-

L91

7/16/7 · 1285 dmg

ADR

64

HS%

57

K/D

0.44

Entry 2/0Util 22AWP 1

-whyso

L8

7/18/4 · 696 dmg

ADR

35

HS%

71

K/D

0.39

Entry 3/0Util 38Pistol 4

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.