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Winner · lobby_punizin

1

81 kills · 5 players

de_nuke · 34 min

1 rounds · 2023-11-20

COMPETITIVE 5V5

DireFaca's team

0

74 kills · 5 players

Top fragger

punizin

25 kills

Top impact

punizin

0 ADR

Util damage

punizin

0 HP

Weak spots this match

vs lifetime baseline
  • punizin

    ADR 0 (avg 94)

    -100%
  • heartl9ss

    ADR 0 (avg 87)

    -100%
  • dinha

    ADR 0 (avg 76)

    -100%
  • VCM1

    ADR 0 (avg 74)

    -100%
  • drummond_

    ADR 0 (avg 75)

    -100%
  • ozzynhoo

    ADR 0 (avg 83)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lobby_punizin

8 · 5

punizin

L105

25/13/2 · 0 dmg

ADR

0

HS%

32

K/D

1.92

Multi 4
ADR -100%HS % -41%K/D +64%

heartl9ss

L103

20/15/6 · 0 dmg

ADR

0

HS%

60

K/D

1.33

Multi 2
ADR -100%HS % +15%

dinha

L62

14/17/7 · 0 dmg

ADR

0

HS%

50

K/D

0.82

ADR -100%K/D -23%

VCM1

L102

12/15/5 · 0 dmg

ADR

0

HS%

42

K/D

0.80

Multi 1
ADR -100%HS % -18%

drummond_

L91

10/15/4 · 0 dmg

ADR

0

HS%

50

K/D

0.67

ADR -100%K/D -36%

DireFaca's team

4 · 5

ozzynhoo

L71

18/16/6 · 0 dmg

ADR

0

HS%

44

K/D

1.12

ADR -100%HS % +13%

vhz0rd

L92

17/17/6 · 0 dmg

ADR

0

HS%

47

K/D

1.00

Multi 1
ADR -100%K/D -22%HS % +24%

ThorBaludo

L93

16/18/6 · 0 dmg

ADR

0

HS%

75

K/D

0.89

Multi 1
ADR -100%K/D -36%HS % +74%

sn0wz0rd

L82

16/15/6 · 0 dmg

ADR

0

HS%

56

K/D

1.07

Multi 1
ADR -100%K/D -18%HS % +14%

DireFaca

L61

7/15/5 · 0 dmg

ADR

0

HS%

14

K/D

0.47

HS % -66%K/D -45%

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.