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Winner · whiteN's team

16

109 kills · 5 players

de_mirage · 50 min

29 rounds · 2026-05-14

Europe 5v5 Queue

ytochka333's team

13

100 kills · 5 players

Top fragger

ramil06

31 kills

Top impact

ramil06

100 ADR

Util damage

ramil06

400 HP

Weak spots this match

vs lifetime baseline
  • ytochka333

    K/D 0.58 (avg 1.09)

    -47%
  • ytochka333

    ADR 66 (avg 78)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

whiteN's team

5 · 7 · OT 4

ramil06

L106

31/16/2 · 2897 dmg

ADR

100

HS%

45

K/D

1.94

Entry 4/0Multi 5Util 400AWP 10Pistol 8

Jlexa6paTaH

L105

27/24/4 · 2818 dmg

ADR

97

HS%

37

K/D

1.12

Entry 6/0Multi 3Util 7AWP 8Pistol 1

murovufa

L102

19/21/7 · 2247 dmg

ADR

78

HS%

58

K/D

0.90

Entry 2/0Multi 2Util 29AWP 2Pistol 1

whiteN

3

18/19/6 · 1898 dmg

ADR

65

HS%

28

K/D

0.95

Entry 2/0Util 156AWP 2Pistol 3

platon_n

14/21/9 · 1853 dmg

ADR

64

HS%

64

K/D

0.67

Entry 1/0Util 100Pistol 3

ytochka333's team

7 · 5 · OT 1

makemetearz

L106

26/20/4 · 2514 dmg

ADR

87

HS%

35

K/D

1.30

Entry 7/0Util 103Pistol 4

k0fu111

L101

24/23/9 · 2803 dmg

ADR

97

HS%

58

K/D

1.04

Entry 3/0Multi 1Util 35Pistol 2

Japan-

L102

19/18/2 · 1718 dmg

ADR

59

HS%

47

K/D

1.06

Entry 1/0Util 9AWP 1Pistol 3

_v1xe_

L102

16/23/3 · 2058 dmg

ADR

71

HS%

62

K/D

0.70

Entry 2/0Multi 1Util 63Pistol 5

ytochka333

L102

15/26/3 · 1912 dmg

ADR

66

HS%

40

K/D

0.58

Entry 1/0Util 51AWP 6Pistol 3
K/D -47%ADR -15%

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.