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Zhd4n's team

6

60 kills · 5 players

de_mirage · 34 min

19 rounds · 2026-06-03

Europe 5v5 Queue

Winner · salampapa1am's team

13

84 kills · 5 players

Top fragger

-Max1maI

24 kills

Top impact

-Max1maI

124 ADR

Util damage

CHAVRO

183 HP

Weak spots this match

vs lifetime baseline
  • _phosphene

    K/D 0.41 (avg 1.02)

    -60%
  • _phosphene

    HS % 29% (avg 56%)

    -48%
  • _phosphene

    ADR 58 (avg 79)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Zhd4n's team

5 · 1

-ChiQI

L74

22/15/2 · 2185 dmg

ADR

115

HS%

50

K/D

1.47

Entry 2/0Multi 5Util 16AWP 10Pistol 9

ILS4F

L81

15/18/0 · 1562 dmg

ADR

82

HS%

47

K/D

0.83

Entry 4/0Multi 1Util 14Pistol 3

Noha1

L7

13/16/4 · 1271 dmg

ADR

67

HS%

54

K/D

0.81

Entry 2/0Multi 1Util 23Pistol 1

_phosphene

L7

7/17/6 · 1105 dmg

ADR

58

HS%

29

K/D

0.41

Util 73AWP 1Pistol 3
K/D -60%HS % -48%

Zhd4n

L61

3/18/4 · 549 dmg

ADR

29

HS%

33

K/D

0.17

Util 124Pistol 1

salampapa1am's team

7 · 6

-Max1maI

L74

24/15/5 · 2351 dmg

ADR

124

HS%

38

K/D

1.60

Entry 7/0Multi 3Util 153Pistol 3

_Madnessss

3

20/11/5 · 2109 dmg

ADR

111

HS%

40

K/D

1.82

Entry 1/0Multi 2Util 158AWP 3Pistol 1

salampapa1am

L81

16/10/3 · 1276 dmg

ADR

67

HS%

38

K/D

1.60

Multi 1Util 69Pistol 1

CHAVRO

L63

15/11/6 · 1841 dmg

ADR

97

HS%

27

K/D

1.36

Entry 2/0Multi 1Util 183AWP 1Pistol 1

Aowakl

L72

9/13/7 · 1144 dmg

ADR

60

HS%

33

K/D

0.69

Entry 1/0Util 137AWP 4Pistol 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.