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Winner · KO3blPHOU's team

13

86 kills · 5 players

de_ancient · 40 min

23 rounds · 2026-05-30

Europe 5v5 Queue

-st1nkyy's team

10

74 kills · 5 players

Top fragger

-st1nkyy

25 kills

Top impact

-st1nkyy

112 ADR

Util damage

MU7ANT666

238 HP

Weak spots this match

vs lifetime baseline
  • KO3blPHOU

    K/D 0.71 (avg 1.12)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KO3blPHOU's team

3 · 10

Deppo

L104

24/13/10 · 2356 dmg

ADR

102

HS%

54

K/D

1.85

Entry 3/0Multi 3Util 143Pistol 4

deathprime

L103

19/15/6 · 1936 dmg

ADR

84

HS%

37

K/D

1.27

Entry 2/0Multi 1Util 186AWP 2Pistol 2

h4rd3sT

L102

17/15/6 · 1921 dmg

ADR

84

HS%

41

K/D

1.13

Entry 3/0Multi 2Util 115Pistol 4

VITYA_VAZIK

L101

14/14/4 · 1607 dmg

ADR

70

HS%

57

K/D

1.00

Entry 6/0Util 58Pistol 4

KO3blPHOU

L103

12/17/6 · 1527 dmg

ADR

66

HS%

67

K/D

0.71

Util 72Pistol 2
K/D -37%ADR -13%HS % +14%

-st1nkyy's team

9 · 1

-st1nkyy

L105

25/14/10 · 2576 dmg

ADR

112

HS%

48

K/D

1.79

Entry 1/0Multi 3Util 107Pistol 3

souIprincess

L103

21/15/6 · 2357 dmg

ADR

103

HS%

43

K/D

1.40

Entry 1/0Multi 1Util 221Pistol 2

Starly

L102

15/18/5 · 1600 dmg

ADR

70

HS%

40

K/D

0.83

Entry 4/0Util 153AWP 2Pistol 2

-ART

L10

9/21/5 · 1247 dmg

ADR

54

HS%

67

K/D

0.43

Util 49Pistol 1

MU7ANT666

L10

4/20/3 · 822 dmg

ADR

36

HS%

25

K/D

0.20

Entry 3/0Util 238Pistol 1

Half-by-half

First half

3 · 9

Second half

10 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.