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Winner · drewie-nt's team

13

82 kills · 5 players

de_dust2 · 33 min

22 rounds · 2026-06-01

SEA 5V5 Queue

AKAJET0's team

9

80 kills · 5 players

Top fragger

drewie-nt

29 kills

Top impact

drewie-nt

118 ADR

Util damage

vernzzz

156 HP

Weak spots this match

vs lifetime baseline
  • vernzzz

    K/D 0.88 (avg 1.20)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

drewie-nt's team

6 · 7

drewie-nt

L106

29/13/4 · 2588 dmg

ADR

118

HS%

52

K/D

2.23

Entry 1/0Multi 3Util 63Pistol 4

waste

L104

22/18/7 · 2400 dmg

ADR

109

HS%

45

K/D

1.22

Entry 5/0Multi 3Util 76AWP 2Pistol 9

vernzzz

L103

15/17/4 · 1587 dmg

ADR

72

HS%

53

K/D

0.88

Entry 4/0Multi 2Util 156Pistol 4
K/D -27%ADR -15%HS % +29%

Duxakan

L10

9/18/7 · 969 dmg

ADR

44

HS%

78

K/D

0.50

Entry 1/0AWP 1Pistol 1

mybnxtime

L10

7/14/5 · 1207 dmg

ADR

55

HS%

86

K/D

0.50

Util 129Pistol 3

AKAJET0's team

6 · 3

_Curiosity

L105

25/15/3 · 2305 dmg

ADR

105

HS%

48

K/D

1.67

Entry 4/0Multi 3Util 51AWP 7Pistol 5
K/D +48%ADR +21%

hwang4nh

L10

18/18/10 · 2339 dmg

ADR

106

HS%

83

K/D

1.00

Entry 4/0Multi 1Pistol 7

AKAJET0

L102

17/14/3 · 1634 dmg

ADR

74

HS%

71

K/D

1.21

Entry 1/0Multi 1Util 51Pistol 1

auriy19

L102

10/18/5 · 1153 dmg

ADR

52

HS%

80

K/D

0.56

Entry 1/0Multi 1AWP 3Pistol 2

k0311-

L10

10/17/2 · 1170 dmg

ADR

53

HS%

70

K/D

0.59

Entry 1/0Util 1AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.