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Winner · Preghepe's team

13

79 kills · 5 players

de_overpass · 36 min

18 rounds · 2026-06-07

Europe 5v5 Queue

PLP-TaTaMaTa's team

5

59 kills · 5 players

Top fragger

Preghepe

23 kills

Top impact

Preghepe

124 ADR

Util damage

PLP-TaTaMaTa

109 HP

Weak spots this match

vs lifetime baseline
  • Preghepe

    HS % 17% (avg 30%)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Preghepe's team

8 · 5

Preghepe

L105

23/12/3 · 2228 dmg

ADR

124

HS%

17

K/D

1.92

Entry 4/0Multi 2AWP 16Pistol 5
HS % -43%K/D +64%ADR +57%

Krise3k

L102

16/9/4 · 1671 dmg

ADR

93

HS%

75

K/D

1.78

Entry 2/0Util 21Pistol 2

tKnn_1

L102

16/13/3 · 1510 dmg

ADR

84

HS%

56

K/D

1.23

Entry 1/0Multi 2Util 18AWP 2Pistol 4
K/D +19%HS % +14%

gabkloss

L102

14/12/7 · 1780 dmg

ADR

99

HS%

36

K/D

1.17

Entry 2/0Multi 1Util 90AWP 1Pistol 1
HS % -14%ADR +26%K/D +16%

RRRonk

L92

10/13/1 · 967 dmg

ADR

54

HS%

30

K/D

0.77

Entry 1/0Util 34Pistol 2

PLP-TaTaMaTa's team

4 · 1

Seew223

L103

18/16/3 · 1499 dmg

ADR

83

HS%

39

K/D

1.12

Entry 4/0Multi 2Util 16Pistol 6

LUANy-

L102

12/14/3 · 1494 dmg

ADR

83

HS%

42

K/D

0.86

Entry 2/0Multi 2Util 16AWP 2Pistol 2

Dirext

L10

12/16/2 · 1251 dmg

ADR

70

HS%

42

K/D

0.75

Entry 1/0AWP 2Pistol 4

IICharon

L10

12/17/3 · 1279 dmg

ADR

71

HS%

42

K/D

0.71

Entry 1/0AWP 2Pistol 2

PLP-TaTaMaTa

L10

5/16/8 · 1184 dmg

ADR

66

HS%

60

K/D

0.31

Util 109Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.