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Winner · _KlausS's team

13

95 kills · 5 players

de_mirage · 44 min

24 rounds · 2026-06-08

Europe 5v5 Queue

tpg21's team

11

86 kills · 5 players

Top fragger

bobpito

24 kills

Top impact

bobpito

107 ADR

Util damage

SHoWMaNYT

231 HP

Weak spots this match

vs lifetime baseline
  • SHoWMaNYT

    HS % 33% (avg 45%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_KlausS's team

5 · 8

Dos_1_

L54

21/15/7 · 2282 dmg

ADR

95

HS%

57

K/D

1.40

Entry 1/0Multi 1Util 76AWP 4Pistol 1

CHLenDr

L51

21/16/3 · 2076 dmg

ADR

87

HS%

48

K/D

1.31

Entry 1/0Multi 2Util 30AWP 2Pistol 7

whonutro

2

20/19/3 · 1948 dmg

ADR

81

HS%

55

K/D

1.05

Multi 3Util 11AWP 4Pistol 1

SHoWMaNYT

L55

18/20/10 · 1970 dmg

ADR

82

HS%

33

K/D

0.90

Entry 7/0Multi 1Util 231AWP 3Pistol 2
HS % -27%

_KlausS

L51

15/16/6 · 1803 dmg

ADR

75

HS%

27

K/D

0.94

Entry 3/0Multi 1Util 113AWP 4Pistol 2

tpg21's team

7 · 4

bobpito

L51

24/23/2 · 2570 dmg

ADR

107

HS%

67

K/D

1.04

Entry 4/0Multi 1Pistol 7
ADR +43%HS % +40%

tpg21

L52

20/18/3 · 2101 dmg

ADR

88

HS%

45

K/D

1.11

Entry 3/0Multi 1Util 168Pistol 1

Sukhikh

L52

16/20/7 · 1869 dmg

ADR

78

HS%

44

K/D

0.80

Entry 2/0Multi 2Util 51AWP 4Pistol 2

Yungmishala

L52

16/19/9 · 1848 dmg

ADR

77

HS%

75

K/D

0.84

Entry 2/0Multi 1Pistol 4

Dragg00

L54

10/15/1 · 974 dmg

ADR

41

HS%

50

K/D

0.67

Entry 1/0Util 22Pistol 4

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.