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FaKu1's team

0

43 kills · 5 players

de_mirage · 22 min

1 rounds · 2025-06-02

South America 5V5 Queue

Winner · kidpolnito's team

1

70 kills · 5 players

Top fragger

SantiMedia

28 kills

Top impact

SantiMedia

184 ADR

Util damage

kidpolnito

219 HP

Weak spots this match

vs lifetime baseline
  • ReVoLTZPUF

    K/D 0.82 (avg 1.14)

    -28%
  • ReVoLTZPUF

    HS % 33% (avg 43%)

    -23%
  • kidpolnito

    ADR 79 (avg 99)

    -20%
  • kidpolnito

    K/D 1.00 (avg 1.24)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FaKu1's team

2 · 0

FaKu1

L4

11/15/5 · 938 dmg

ADR

63

HS%

27

K/D

0.73

Util 1Pistol 4

Tricoma3dd

L41

10/14/7 · 1324 dmg

ADR

88

HS%

20

K/D

0.71

Entry 1/0Multi 1Util 28

Franfrute

L61

8/14/2 · 956 dmg

ADR

64

HS%

50

K/D

0.57

Entry 2/0Multi 1Util 136Pistol 3

facuapa

L4

7/13/1 · 925 dmg

ADR

62

HS%

57

K/D

0.54

Entry 2/0AWP 2Pistol 2

Docraki

L3

7/14/5 · 780 dmg

ADR

52

HS%

57

K/D

0.50

Multi 1Pistol 1

kidpolnito's team

10 · 3

SantiMedia

L48

28/7/4 · 2761 dmg

ADR

184

HS%

46

K/D

4.00

Entry 4/0Multi 5Util 29AWP 5Pistol 7

ssebbuus

L42

14/8/0 · 1020 dmg

ADR

68

HS%

21

K/D

1.75

Multi 2Util 36Pistol 4

kidpolnito

L51

10/10/6 · 1188 dmg

ADR

79

HS%

50

K/D

1.00

Entry 2/0Util 219Pistol 2
ADR -20%K/D -19%

tinchomey

L41

9/8/3 · 1006 dmg

ADR

67

HS%

56

K/D

1.12

Multi 1Util 22

ReVoLTZPUF

L41

9/11/7 · 1218 dmg

ADR

81

HS%

33

K/D

0.82

Entry 4/0Util 6Pistol 1
K/D -28%HS % -23%

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.