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Turrcoo's team

0

23 kills · 5 players

de_ancient · 20 min

13 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Naraze's team

13

63 kills · 5 players

Top fragger

-Ajbaj

15 kills

Top impact

-Ajbaj

124 ADR

Util damage

PokSSA333

174 HP

Weak spots this match

vs lifetime baseline
  • asap_bertek

    K/D 0.33 (avg 1.18)

    -72%
  • Turrcoo

    K/D 0.75 (avg 1.30)

    -42%
  • asap_bertek

    ADR 48 (avg 81)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Turrcoo's team

0 · 0

Turrcoo

L10

9/12/2 · 1039 dmg

ADR

80

HS%

67

K/D

0.75

Entry 2/0Util 21AWP 1Pistol 4
K/D -42%ADR -11%HS % +31%

Womsii

L10

5/13/3 · 857 dmg

ADR

66

HS%

60

K/D

0.38

Entry 1/0Util 112Pistol 1

asap_bertek

L10

4/12/0 · 620 dmg

ADR

48

HS%

50

K/D

0.33

K/D -72%ADR -41%

Gentz_

L10

3/13/0 · 412 dmg

ADR

32

HS%

33

K/D

0.23

Util 1Pistol 1

zygi104_

L10

2/13/2 · 504 dmg

ADR

39

HS%

100

K/D

0.15

Entry 1/0Util 7Pistol 1

Naraze's team

12 · 1

-Ajbaj

L103

15/3/1 · 1610 dmg

ADR

124

HS%

67

K/D

5.00

Entry 2/0Multi 1Util 65Pistol 5

22s

L104

15/3/6 · 1315 dmg

ADR

101

HS%

60

K/D

5.00

Entry 2/0Multi 1Util 98Pistol 2

rikibalboa

L104

14/6/4 · 1427 dmg

ADR

110

HS%

43

K/D

2.33

Entry 3/0Util 141Pistol 2

PokSSA333

L101

11/3/4 · 1121 dmg

ADR

86

HS%

55

K/D

3.67

Entry 1/0Util 174

Naraze

L101

8/8/5 · 988 dmg

ADR

76

HS%

50

K/D

1.00

Entry 1/0Util 22AWP 4Pistol 1
K/D -15%

Half-by-half

First half

0 · 12

Second half

0 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.