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Skos98's team

8

70 kills · 5 players

de_dust2 · 36 min

21 rounds · 2026-05-27

Europe 5v5 Queue

Winner · flAndEmAdZ's team

13

83 kills · 5 players

Top fragger

flAndEmAdZ

24 kills

Top impact

flAndEmAdZ

135 ADR

Util damage

t1tki

370 HP

Weak spots this match

vs lifetime baseline
  • Zalupichh

    K/D 0.89 (avg 1.16)

    -23%
  • Skos98

    ADR 59 (avg 76)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Skos98's team

2 · 6

dima2011

L103

17/15/3 · 2021 dmg

ADR

96

HS%

47

K/D

1.13

Entry 3/0Util 78AWP 6Pistol 4

Zalupichh

L10

17/19/4 · 1794 dmg

ADR

85

HS%

65

K/D

0.89

Entry 4/0Multi 1Util 23AWP 1Pistol 2
K/D -23%HS % +67%

Skos98

L92

15/15/3 · 1233 dmg

ADR

59

HS%

47

K/D

1.00

Entry 2/0Multi 1Util 89AWP 3Pistol 4
ADR -23%HS % +9%

dark-67

L102

11/17/3 · 1256 dmg

ADR

60

HS%

64

K/D

0.65

Entry 3/0Multi 1Util 104Pistol 1

t1tki

L101

10/17/8 · 1649 dmg

ADR

79

HS%

50

K/D

0.59

Util 370Pistol 3

flAndEmAdZ's team

10 · 3

flAndEmAdZ

L107

24/16/10 · 2837 dmg

ADR

135

HS%

46

K/D

1.50

Entry 5/0Multi 1Util 317AWP 3Pistol 3

ANDREW_PUDGE

L101

18/11/5 · 1895 dmg

ADR

90

HS%

78

K/D

1.64

Entry 1/0Util 36AWP 1Pistol 2

KANJK4

L102

17/14/4 · 1541 dmg

ADR

73

HS%

71

K/D

1.21

Entry 1/0Multi 2Util 179Pistol 6

4bat

L102

13/16/5 · 1131 dmg

ADR

54

HS%

46

K/D

0.81

Entry 2/0Multi 1Util 1

Brosteel

L101

11/13/6 · 1323 dmg

ADR

63

HS%

27

K/D

0.85

Util 62AWP 4Pistol 2

Half-by-half

First half

2 · 10

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.