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Winner · SplatFLY's team

13

76 kills · 5 players

de_mirage · 29 min

18 rounds · 2026-05-30

Europe 5v5 Queue

LAV3LA's team

5

53 kills · 5 players

Top fragger

zab1-

24 kills

Top impact

zab1-

139 ADR

Util damage

zab1-

153 HP

Weak spots this match

vs lifetime baseline
  • gjendinjooo

    HS % 25% (avg 46%)

    -46%
  • Losii1

    K/D 1.07 (avg 1.36)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SplatFLY's team

10 · 3

zab1-

L104

24/11/5 · 2506 dmg

ADR

139

HS%

75

K/D

2.18

Entry 2/0Multi 2Util 153Pistol 7
K/D +106%ADR +73%

gjendinjooo

L104

16/11/6 · 1844 dmg

ADR

102

HS%

25

K/D

1.45

Entry 6/0Util 61AWP 8Pistol 1
HS % -46%K/D +28%ADR +23%

SplatFLY

L101

13/12/6 · 1326 dmg

ADR

74

HS%

38

K/D

1.08

Entry 2/0Multi 1Util 86AWP 5

wickiii

L82

13/10/3 · 1271 dmg

ADR

71

HS%

54

K/D

1.30

Entry 1/0Multi 1Util 90Pistol 3
ADR -11%K/D +25%

ERT0-

L82

10/9/4 · 1211 dmg

ADR

67

HS%

40

K/D

1.11

Pistol 2

LAV3LA's team

2 · 3

Losii1

1

15/14/2 · 1512 dmg

ADR

84

HS%

40

K/D

1.07

Entry 2/0Multi 1Util 17AWP 5Pistol 3
K/D -21%HS % +18%

Warchezi

2

12/16/4 · 1813 dmg

ADR

101

HS%

58

K/D

0.75

Entry 2/0Multi 1Util 10Pistol 2

unn1xii

L101

10/17/2 · 1146 dmg

ADR

64

HS%

80

K/D

0.59

Entry 2/0Multi 1Pistol 4

LAV3LA

L81

9/14/0 · 818 dmg

ADR

45

HS%

44

K/D

0.64

Entry 1/0Util 1Pistol 3

FuriousButa

L8

7/15/1 · 668 dmg

ADR

37

HS%

57

K/D

0.47

Util 8Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.