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Brosteel's team

20

155 kills · 5 players

de_ancient · 70 min

42 rounds · 2026-05-28

Europe 5v5 Queue

Winner · banan73's team

22

160 kills · 5 players

Top fragger

Kridg

37 kills

Top impact

wilv2

101 ADR

Util damage

Kridg

485 HP

Weak spots this match

vs lifetime baseline
  • Brosteel

    HS % 25% (avg 40%)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Brosteel's team

7 · 5 · OT 8

Shurkeevich

L107

34/34/7 · 3442 dmg

ADR

82

HS%

53

K/D

1.00

Entry 8/0Multi 4Util 274Pistol 7

4bat

L105

33/32/11 · 3482 dmg

ADR

83

HS%

61

K/D

1.03

Entry 3/0Multi 3Util 250Pistol 5

Torz1ks_666

L105

32/36/13 · 3893 dmg

ADR

93

HS%

50

K/D

0.89

Entry 5/0Multi 2Util 194AWP 3Pistol 2

Brosteel

L102

28/30/9 · 3178 dmg

ADR

76

HS%

25

K/D

0.93

Entry 5/0Util 117AWP 5Pistol 3
HS % -38%K/D -15%

ANDREW_PUDGE

L101

28/29/15 · 2821 dmg

ADR

67

HS%

61

K/D

0.97

Entry 2/0Util 292Pistol 4

banan73's team

5 · 7 · OT 10

Kridg

L103

37/30/13 · 3593 dmg

ADR

86

HS%

41

K/D

1.23

Entry 5/0Multi 1Util 485Pistol 6

wilv2

L96

33/33/20 · 4241 dmg

ADR

101

HS%

15

K/D

1.00

Entry 4/0Multi 3Util 161AWP 1

monstrayd

L104

31/37/9 · 3077 dmg

ADR

73

HS%

71

K/D

0.84

Entry 3/0Multi 2Util 108Pistol 5

banan73

L106

31/29/14 · 3279 dmg

ADR

78

HS%

39

K/D

1.07

Entry 5/0Multi 2Util 277AWP 3Pistol 7
ADR -11%HS % -11%

speedyqt

L103

28/29/8 · 2653 dmg

ADR

63

HS%

46

K/D

0.97

Entry 2/0Multi 2Util 272AWP 6Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

8 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.