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marlboro-'s team

10

69 kills · 5 players

de_mirage · 39 min

23 rounds · 2025-12-10

Europe 5v5 Queue

Winner · rust554's team

13

87 kills · 5 players

Top fragger

yafullmute

26 kills

Top impact

yafullmute

106 ADR

Util damage

yafullmute

251 HP

Weak spots this match

vs lifetime baseline
  • mOzlex-_-

    K/D 0.53 (avg 1.04)

    -49%
  • mOzlex-_-

    ADR 40 (avg 77)

    -48%
  • mOzlex-_-

    HS % 40% (avg 49%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

marlboro-'s team

5 · 5

marlboro-

L10

17/17/4 · 1786 dmg

ADR

78

HS%

65

K/D

1.00

Multi 1Util 61Pistol 2

--grand

L101

16/15/4 · 1695 dmg

ADR

74

HS%

50

K/D

1.07

Entry 1/0Util 76AWP 5Pistol 2

1nsanezz

L105

14/17/5 · 1804 dmg

ADR

78

HS%

50

K/D

0.82

Entry 2/0Util 80Pistol 4

s1mpl_ment

L104

12/19/3 · 1707 dmg

ADR

74

HS%

50

K/D

0.63

Entry 3/0Util 90AWP 3Pistol 1

mOzlex-_-

L10

10/19/1 · 926 dmg

ADR

40

HS%

40

K/D

0.53

Util 74AWP 4Pistol 2
K/D -49%ADR -48%

rust554's team

7 · 6

yafullmute

L105

26/12/2 · 2435 dmg

ADR

106

HS%

62

K/D

2.17

Entry 5/0Multi 3Util 251Pistol 6

Siea1

L101

18/14/5 · 1982 dmg

ADR

86

HS%

72

K/D

1.29

Entry 4/0Multi 1Util 5AWP 3Pistol 1

Keidzyyy

L102

17/15/3 · 1829 dmg

ADR

80

HS%

24

K/D

1.13

Entry 4/0Multi 1Util 78

BluntProd

L103

17/14/1 · 1610 dmg

ADR

70

HS%

47

K/D

1.21

Entry 4/0Multi 2Util 63AWP 5Pistol 6

rust554

L82

9/14/4 · 1181 dmg

ADR

51

HS%

67

K/D

0.64

Pistol 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.