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-_-homer's team

5

58 kills · 5 players

de_ancient · 31 min

18 rounds · 2026-05-25

Europe 5v5 Queue

Winner · affitaz's team

13

75 kills · 5 players

Top fragger

zern

23 kills

Top impact

zern

125 ADR

Util damage

3rN-

203 HP

Weak spots this match

vs lifetime baseline
  • gjj

    K/D 0.67 (avg 0.99)

    -32%
  • -_-homer

    K/D 0.93 (avg 1.23)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-_-homer's team

4 · 1

-_-homer

L102

14/15/2 · 1387 dmg

ADR

77

HS%

43

K/D

0.93

Entry 5/0Multi 2Util 37AWP 5Pistol 5
K/D -24%HS % -12%

Sukkerzhok

L102

13/14/1 · 1048 dmg

ADR

58

HS%

62

K/D

0.93

Entry 3/0Multi 1Util 197Pistol 5

chirp

L10

12/15/1 · 1301 dmg

ADR

72

HS%

75

K/D

0.80

Entry 1/0Util 149Pistol 2

gjj

L101

10/15/3 · 1161 dmg

ADR

65

HS%

40

K/D

0.67

Util 11AWP 1Pistol 3
K/D -32%HS % -13%

ToBorrachao

L10

9/16/6 · 1725 dmg

ADR

96

HS%

56

K/D

0.56

Entry 1/0Util 76Pistol 4

affitaz's team

8 · 5

zern

L103

23/10/5 · 2254 dmg

ADR

125

HS%

30

K/D

2.30

Multi 3Util 65AWP 6Pistol 1

affitaz

L104

22/12/3 · 2081 dmg

ADR

116

HS%

73

K/D

1.83

Entry 3/0Multi 4Util 141Pistol 6

Biz

L102

11/11/2 · 1109 dmg

ADR

62

HS%

36

K/D

1.00

Util 39Pistol 3

3rN-

L102

10/11/6 · 1419 dmg

ADR

79

HS%

80

K/D

0.91

Entry 3/0Util 203Pistol 3

Blantt

L102

9/14/6 · 1029 dmg

ADR

57

HS%

33

K/D

0.64

Entry 2/0Util 40Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.