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bird____'s team

11

76 kills · 5 players

de_inferno · 49 min

24 rounds · 2026-06-02

North America 5V5 Queue

Winner · WhoFramedMe's team

13

86 kills · 5 players

Top fragger

WhoFramedMe

23 kills

Top impact

RAMINO94

96 ADR

Util damage

Vital----

273 HP

Weak spots this match

vs lifetime baseline
  • B0oM202

    K/D 0.94 (avg 1.23)

    -24%
  • B0oM202

    ADR 70 (avg 82)

    -15%
  • Hoogy

    K/D 1.07 (avg 1.26)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bird____'s team

7 · 4

RAMINO94

L102

20/16/4 · 2306 dmg

ADR

96

HS%

35

K/D

1.25

Entry 3/0Multi 2Util 177Pistol 5

bird____

L102

16/20/2 · 1805 dmg

ADR

75

HS%

38

K/D

0.80

Entry 3/0Util 187Pistol 3

TheMayor

L104

15/15/5 · 1835 dmg

ADR

77

HS%

67

K/D

1.00

Entry 1/0Multi 1Util 115Pistol 2

Vital----

L10

15/20/7 · 1525 dmg

ADR

64

HS%

60

K/D

0.75

Entry 4/0Util 273Pistol 4

h0NEYz

L103

10/16/6 · 1313 dmg

ADR

55

HS%

40

K/D

0.62

Util 84AWP 6

WhoFramedMe's team

5 · 8

WhoFramedMe

L102

23/15/1 · 2205 dmg

ADR

92

HS%

35

K/D

1.53

Entry 6/0Multi 2Util 31AWP 11Pistol 4

dscisiv

L103

19/15/4 · 1532 dmg

ADR

64

HS%

47

K/D

1.27

Entry 1/0Multi 1Util 105Pistol 5

Hoogy

L84

16/15/9 · 2012 dmg

ADR

84

HS%

50

K/D

1.07

Entry 2/0Util 230
K/D -15%ADR +10%HS % +9%

B0oM202

L102

15/16/4 · 1671 dmg

ADR

70

HS%

40

K/D

0.94

Entry 1/0Util 65Pistol 1
K/D -24%ADR -15%

hootie

L102

13/16/11 · 1891 dmg

ADR

79

HS%

62

K/D

0.81

Entry 3/0Multi 1Util 74Pistol 3

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.