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Winner · Vexijio's team

13

80 kills · 5 players

de_mirage · 40 min

22 rounds · 2026-06-07

Europe 5v5 Queue

WhoEmil's team

9

70 kills · 5 players

Top fragger

Limpz21

21 kills

Top impact

bolty_abuser

101 ADR

Util damage

nexior

152 HP

Weak spots this match

vs lifetime baseline
  • Pietr4sh3q

    K/D 0.85 (avg 1.07)

    -21%
  • Pietr4sh3q

    ADR 60 (avg 73)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vexijio's team

4 · 9

nexior

L104

19/13/5 · 2028 dmg

ADR

92

HS%

47

K/D

1.46

Entry 2/0Multi 1Util 152AWP 2Pistol 4

plugosh

L101

18/16/2 · 1921 dmg

ADR

87

HS%

56

K/D

1.12

Entry 10/0Multi 1Util 56AWP 5Pistol 8

Vexijio

L105

16/13/9 · 1895 dmg

ADR

86

HS%

44

K/D

1.23

Entry 1/0Multi 2Util 114AWP 2Pistol 1

janczus01

L103

16/15/5 · 1610 dmg

ADR

73

HS%

44

K/D

1.07

Entry 3/0Multi 1Util 59Pistol 5

Pietr4sh3q

L10

11/13/4 · 1321 dmg

ADR

60

HS%

45

K/D

0.85

Entry 2/0Util 66
K/D -21%ADR -18%

WhoEmil's team

8 · 1

Limpz21

L101

21/14/5 · 2116 dmg

ADR

96

HS%

71

K/D

1.50

Entry 2/0Multi 1Util 51AWP 2Pistol 1
HS % +61%K/D +43%

bolty_abuser

L103

18/15/5 · 2213 dmg

ADR

101

HS%

56

K/D

1.20

Multi 2Util 51Pistol 1

WhoEmil

L103

14/16/3 · 1506 dmg

ADR

69

HS%

57

K/D

0.88

Entry 1/0Multi 1Util 66Pistol 3

Liam11

L102

10/16/3 · 1262 dmg

ADR

57

HS%

20

K/D

0.62

Entry 1/0Util 84

b1ictor7

L8

7/19/2 · 982 dmg

ADR

45

HS%

29

K/D

0.37

AWP 2Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.