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SpeaR's team

6

52 kills · 5 players

de_inferno · 35 min

19 rounds · 2026-05-21

Europe 5v5 Queue

Winner · Mike-Tauson's team

13

78 kills · 5 players

Top fragger

LAGZR

19 kills

Top impact

dRxKiNG

106 ADR

Util damage

Anlelele

372 HP

Weak spots this match

vs lifetime baseline
  • d0pmax

    K/D 0.44 (avg 1.44)

    -69%
  • ZeZak

    K/D 0.50 (avg 1.11)

    -55%
  • d0pmax

    ADR 48 (avg 85)

    -44%
  • ZeZak

    ADR 53 (avg 79)

    -34%
  • ZeZak

    HS % 38% (avg 49%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SpeaR's team

3 · 3

LAGZR

L102

19/16/1 · 1859 dmg

ADR

98

HS%

53

K/D

1.19

Entry 5/0Multi 2Util 58AWP 3Pistol 7

SpeaR

L102

10/15/7 · 1635 dmg

ADR

86

HS%

60

K/D

0.67

Util 226Pistol 4

mane213

L10

8/15/1 · 1054 dmg

ADR

56

HS%

38

K/D

0.53

Entry 1/0Util 105Pistol 3

ZeZak

L102

8/16/3 · 1001 dmg

ADR

53

HS%

38

K/D

0.50

Entry 1/0Util 13Pistol 1
K/D -55%ADR -34%

d0pmax

L10

7/16/2 · 908 dmg

ADR

48

HS%

57

K/D

0.44

Entry 1/0Util 4Pistol 1
K/D -69%ADR -44%HS % +24%

Mike-Tauson's team

9 · 4

Mike-Tauson

1

19/9/4 · 1919 dmg

ADR

101

HS%

58

K/D

2.11

Entry 3/0Multi 1Util 170Pistol 5

J3nsyyyyy

L104

16/9/6 · 1505 dmg

ADR

79

HS%

38

K/D

1.78

Entry 1/0Multi 2Util 220AWP 2Pistol 3

dRxKiNG

L103

16/14/4 · 2011 dmg

ADR

106

HS%

56

K/D

1.14

Entry 3/0Multi 1Util 55Pistol 1

-DMX--

L103

15/10/5 · 1389 dmg

ADR

73

HS%

67

K/D

1.50

Entry 2/0Multi 2Util 116Pistol 2

Anlelele

L102

12/10/10 · 1430 dmg

ADR

75

HS%

17

K/D

1.20

Entry 2/0Multi 1Util 372Pistol 2

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.