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d0p's team

11

79 kills · 5 players

de_inferno · 45 min

24 rounds · 2026-05-21

Europe 5v5 Queue

Winner · Payday1's team

13

89 kills · 5 players

Top fragger

moedxn

21 kills

Top impact

BamB3L

103 ADR

Util damage

odkgheib

281 HP

Weak spots this match

vs lifetime baseline
  • Deniss

    K/D 0.78 (avg 1.03)

    -24%
  • Deniss

    HS % 36% (avg 47%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

d0p's team

4 · 7

ernyy-

L103

20/18/4 · 2337 dmg

ADR

97

HS%

45

K/D

1.11

Entry 1/0Multi 2Util 70Pistol 2

d0p

L102

19/18/1 · 1478 dmg

ADR

62

HS%

53

K/D

1.06

Entry 3/0Util 60AWP 1Pistol 3

BamB3L

L103

18/18/8 · 2465 dmg

ADR

103

HS%

72

K/D

1.00

Entry 6/0Multi 2Util 235AWP 1Pistol 4

Deniss

L101

14/18/5 · 1600 dmg

ADR

67

HS%

36

K/D

0.78

Multi 1Util 62AWP 1Pistol 2
K/D -24%HS % -23%

egowa

L102

8/18/4 · 1020 dmg

ADR

43

HS%

38

K/D

0.44

Util 104

Payday1's team

8 · 5

moedxn

L102

21/15/8 · 1942 dmg

ADR

81

HS%

81

K/D

1.40

Entry 6/0Multi 1Util 50Pistol 7

Payday1

L104

19/17/6 · 2117 dmg

ADR

88

HS%

63

K/D

1.12

Entry 2/0Util 176Pistol 6

odkgheib

L104

17/14/4 · 1619 dmg

ADR

68

HS%

76

K/D

1.21

Entry 1/0Multi 2Util 281Pistol 5

-legenda_

L10

17/17/4 · 2070 dmg

ADR

86

HS%

35

K/D

1.00

Entry 5/0Multi 1Util 235AWP 1Pistol 3

miyel

3

15/16/8 · 1898 dmg

ADR

79

HS%

67

K/D

0.94

Util 224Pistol 5

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.