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Winner · Mikuqt's team

13

90 kills · 5 players

de_ancient · 40 min

24 rounds · 2026-05-18

Europe 5v5 Queue

TopTonni's team

11

82 kills · 5 players

Top fragger

jupe666

27 kills

Top impact

kassb

101 ADR

Util damage

Mikuqt

326 HP

Weak spots this match

vs lifetime baseline
  • tomtS-

    K/D 0.79 (avg 1.05)

    -25%
  • tomtS-

    HS % 33% (avg 43%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mikuqt's team

7 · 6

jupe666

L105

27/12/3 · 2293 dmg

ADR

96

HS%

41

K/D

2.25

Entry 2/0Multi 4Util 206AWP 6Pistol 7
K/D +51%

kassb

L104

23/16/9 · 2418 dmg

ADR

101

HS%

52

K/D

1.44

Entry 3/0Multi 2Util 149Pistol 2

Mikuqt

L8

17/18/8 · 1956 dmg

ADR

82

HS%

53

K/D

0.94

Entry 2/0Util 326Pistol 3

Herkkupala

L83

13/17/7 · 1507 dmg

ADR

63

HS%

31

K/D

0.76

Entry 2/0Multi 1Util 244Pistol 2

minuba

L81

10/20/9 · 1431 dmg

ADR

60

HS%

50

K/D

0.50

Entry 3/0Util 111Pistol 2

TopTonni's team

5 · 6

TopTonni

L101

18/20/5 · 2009 dmg

ADR

84

HS%

67

K/D

0.90

Entry 4/0Multi 1Util 109Pistol 4

xd3xddd5

L105

18/16/4 · 1777 dmg

ADR

74

HS%

50

K/D

1.12

Entry 2/0Util 103AWP 5Pistol 3

nikotinyenko

L101

16/16/10 · 1969 dmg

ADR

82

HS%

38

K/D

1.00

Entry 1/0Util 149Pistol 3

tomtS-

L71

15/19/11 · 1657 dmg

ADR

69

HS%

33

K/D

0.79

Entry 3/0Multi 1Util 261Pistol 1
K/D -25%HS % -23%

hotsyy

L83

15/20/9 · 1668 dmg

ADR

70

HS%

53

K/D

0.75

Entry 2/0Multi 1Util 92Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.