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Winner · TECAWUZ's team

13

89 kills · 5 players

de_ancient · 36 min

23 rounds · 2026-03-29

Europe 5v5 Queue

John_Jons's team

10

74 kills · 5 players

Top fragger

yungleopard

24 kills

Top impact

yungleopard

114 ADR

Util damage

TECAWUZ

300 HP

Weak spots this match

vs lifetime baseline
  • DABRUNEBULI

    K/D 0.57 (avg 1.00)

    -43%
  • DABRUNEBULI

    ADR 58 (avg 78)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TECAWUZ's team

9 · 4

TECAWUZ

L82

23/18/9 · 2593 dmg

ADR

113

HS%

65

K/D

1.28

Entry 2/0Multi 2Util 300Pistol 6

GLR

L76

21/16/7 · 2157 dmg

ADR

94

HS%

48

K/D

1.31

Entry 3/0Multi 1Util 144Pistol 1

HollyPower

L82

18/14/1 · 1764 dmg

ADR

77

HS%

33

K/D

1.29

Entry 2/0Multi 2Util 5AWP 5Pistol 1

ipergjakt-

L82

17/13/2 · 1585 dmg

ADR

69

HS%

24

K/D

1.31

Entry 1/0Multi 2Util 133AWP 5Pistol 2

Binkowsky

L81

10/14/11 · 1306 dmg

ADR

57

HS%

80

K/D

0.71

Entry 2/0Util 127Pistol 1

John_Jons's team

3 · 7

yungleopard

L84

24/15/3 · 2612 dmg

ADR

114

HS%

29

K/D

1.60

Entry 2/0Multi 6Util 49AWP 4Pistol 7

onetwothreee

L83

16/18/1 · 1798 dmg

ADR

78

HS%

50

K/D

0.89

Entry 4/0Multi 2Util 130Pistol 1

John_Jons

L83

15/19/5 · 2068 dmg

ADR

90

HS%

53

K/D

0.79

Entry 4/0Multi 3Util 77Pistol 1

DABRUNEBULI

L8

12/21/2 · 1336 dmg

ADR

58

HS%

50

K/D

0.57

Entry 3/0Util 112Pistol 1
K/D -43%ADR -26%HS % +9%

I_dntknow

L8

7/16/5 · 1043 dmg

ADR

45

HS%

71

K/D

0.44

Util 23Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.