Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Wa1seg0's team

11

84 kills · 5 players

de_mirage · 35 min

24 rounds · 2026-05-31

SEA 5V5 Queue

Winner · realnotmine's team

13

91 kills · 5 players

Top fragger

lucasgoh

22 kills

Top impact

Xezbeth_

101 ADR

Util damage

Xezbeth_

223 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Wa1seg0's team

5 · 6

Xezbeth_

L81

21/20/11 · 2424 dmg

ADR

101

HS%

57

K/D

1.05

Entry 2/0Util 223Pistol 5

2G00

L73

19/16/3 · 1830 dmg

ADR

76

HS%

47

K/D

1.19

Entry 3/0Multi 2Util 83AWP 4Pistol 4

xqzme-_-

L74

18/16/7 · 1941 dmg

ADR

81

HS%

56

K/D

1.12

Entry 1/0Multi 3Util 75Pistol 2

Wa1seg0

2

16/20/5 · 1673 dmg

ADR

70

HS%

38

K/D

0.80

Entry 4/0Multi 2

xiaoyu724

L41

10/19/6 · 1286 dmg

ADR

54

HS%

40

K/D

0.53

Entry 1/0Multi 1Util 12AWP 4Pistol 1

realnotmine's team

7 · 6

lucasgoh

L74

22/14/3 · 2208 dmg

ADR

92

HS%

18

K/D

1.57

Entry 2/0Multi 2Util 130Pistol 4

minus_ka

L72

18/19/7 · 1744 dmg

ADR

73

HS%

56

K/D

0.95

Entry 4/0Multi 1Util 169AWP 5Pistol 5

E1even3

L62

18/16/4 · 2062 dmg

ADR

86

HS%

56

K/D

1.12

Entry 3/0Multi 1Util 40Pistol 2

realnotmine

L82

18/16/6 · 1998 dmg

ADR

83

HS%

67

K/D

1.12

Entry 4/0Multi 1Util 139Pistol 4

DTLDTDSDS

L53

15/19/6 · 1829 dmg

ADR

76

HS%

27

K/D

0.79

Multi 1Util 50Pistol 1

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.