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onfireDAJKI-'s team

0

83 kills · 5 players

de_nuke · 43 min

1 rounds · 2024-04-02

COMPETITIVE 5v5

Winner · real's team

1

97 kills · 5 players

Top fragger

faThercal

26 kills

Top impact

faThercal

0 ADR

Util damage

faThercal

0 HP

Weak spots this match

vs lifetime baseline
  • faThercal

    ADR 0 (avg 75)

    -100%
  • oldmeister-

    ADR 0 (avg 72)

    -100%
  • x1xxxx

    ADR 0 (avg 81)

    -100%
  • ttApolon

    ADR 0 (avg 82)

    -100%
  • onfireDAJKI-

    ADR 0 (avg 86)

    -100%
  • Trimi007

    ADR 0 (avg 79)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

onfireDAJKI-'s team

5 · 6

faThercal

L73

26/20/4 · 0 dmg

ADR

0

HS%

54

K/D

1.30

Multi 4
ADR -100%K/D +44%HS % +17%

oldmeister-

L81

20/17/7 · 0 dmg

ADR

0

HS%

45

K/D

1.18

Multi 1
ADR -100%K/D +23%HS % +15%

x1xxxx

L52

13/21/6 · 0 dmg

ADR

0

HS%

69

K/D

0.62

ADR -100%K/D -37%HS % +53%

ttApolon

L73

13/18/2 · 0 dmg

ADR

0

HS%

31

K/D

0.72

ADR -100%K/D -49%

onfireDAJKI-

L42

11/21/5 · 0 dmg

ADR

0

HS%

36

K/D

0.52

ADR -100%K/D -45%

real's team

7 · 6

Trimi007

L75

23/16/7 · 0 dmg

ADR

0

HS%

57

K/D

1.44

Multi 3
ADR -100%HS % +24%K/D +19%

real

L72

21/17/6 · 0 dmg

ADR

0

HS%

67

K/D

1.24

Multi 2
HS % +46%

igvxx_

L53

21/16/2 · 0 dmg

ADR

0

HS%

48

K/D

1.31

Multi 1
ADR -100%K/D +16%

good

L61

17/16/2 · 0 dmg

ADR

0

HS%

29

K/D

1.06

ADR -100%HS % -37%

K1L11

L42

15/18/7 · 0 dmg

ADR

0

HS%

60

K/D

0.83

Multi 1
ADR -100%K/D -18%HS % +25%

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.