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Winner · Abrisgod's team

16

111 kills · 5 players

de_overpass · 53 min

28 rounds · 2026-06-12

Europe 5v5 Queue

LUMLTPM's team

12

107 kills · 5 players

Top fragger

pascu

33 kills

Top impact

pascu

121 ADR

Util damage

MDT_DARK

172 HP

Weak spots this match

vs lifetime baseline
  • Szalbi_WHO

    HS % 31% (avg 37%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Abrisgod's team

5 · 7 · OT 4

her0in6

L14

29/20/5 · 3159 dmg

ADR

113

HS%

34

K/D

1.45

Entry 2/0Multi 2Pistol 3
K/D +96%ADR +77%

tochzkawzu

L23

28/19/7 · 2393 dmg

ADR

86

HS%

50

K/D

1.47

Entry 3/0Multi 1Util 45AWP 5Pistol 3

Abrisgod

4

21/23/6 · 2246 dmg

ADR

80

HS%

43

K/D

0.91

Entry 4/0Multi 1Util 19Pistol 2

Rayu82

L12

18/20/4 · 1884 dmg

ADR

67

HS%

33

K/D

0.90

Entry 3/0Multi 2Util 82AWP 10

Durutzz

L23

15/22/15 · 2169 dmg

ADR

78

HS%

13

K/D

0.68

Entry 2/0Util 128Pistol 2

LUMLTPM's team

7 · 5

pascu

L14

33/22/6 · 3383 dmg

ADR

121

HS%

33

K/D

1.50

Entry 2/0Multi 3Util 80AWP 10Pistol 11

MDT_DARK

4

25/22/7 · 2689 dmg

ADR

96

HS%

24

K/D

1.14

Entry 3/0Multi 2Util 172AWP 4Pistol 3

LUMLTPM

L11

17/23/2 · 1704 dmg

ADR

61

HS%

53

K/D

0.74

Entry 1/0Util 52Pistol 1

1234567890-4

L22

16/25/9 · 2146 dmg

ADR

77

HS%

25

K/D

0.64

Entry 6/0Multi 2AWP 1Pistol 1

Szalbi_WHO

L11

16/23/7 · 1603 dmg

ADR

57

HS%

31

K/D

0.70

Entry 2/0Multi 1Util 67
HS % -16%K/D +17%ADR +11%

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.