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imtchannel's team

6

53 kills · 5 players

de_anubis · 29 min

19 rounds · 2026-06-05

Europe 5v5 Queue

Winner · hoke6666's team

13

81 kills · 5 players

Top fragger

pipetab

27 kills

Top impact

pipetab

150 ADR

Util damage

Ewergi

175 HP

Weak spots this match

vs lifetime baseline
  • ion000

    K/D 0.65 (avg 1.23)

    -47%
  • ion000

    ADR 61 (avg 87)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

imtchannel's team

5 · 1

1337elocsgo

L10

12/18/3 · 1688 dmg

ADR

89

HS%

67

K/D

0.67

Entry 1/0Util 146AWP 2Pistol 2

imtchannel

L92

12/14/3 · 1404 dmg

ADR

74

HS%

33

K/D

0.86

Entry 3/0Multi 1AWP 3Pistol 5

ion000

L10

11/17/3 · 1158 dmg

ADR

61

HS%

55

K/D

0.65

Entry 1/0Pistol 3
K/D -47%ADR -30%HS % +20%

xynzo

L10

9/17/1 · 899 dmg

ADR

47

HS%

56

K/D

0.53

Entry 2/0Multi 1Util 19Pistol 1

Ewergi

L104

9/15/5 · 1377 dmg

ADR

73

HS%

67

K/D

0.60

Entry 1/0Util 175Pistol 3

hoke6666's team

7 · 6

pipetab

L97

27/10/9 · 2849 dmg

ADR

150

HS%

37

K/D

2.70

Entry 7/0Multi 3Util 123AWP 6Pistol 1

hoke6666

L101

16/11/5 · 1902 dmg

ADR

100

HS%

75

K/D

1.45

Entry 2/0Multi 1Util 62AWP 2Pistol 3

fotograf69

L93

15/11/3 · 1526 dmg

ADR

80

HS%

27

K/D

1.36

Entry 1/0Util 163AWP 2Pistol 1

Mufik2

L101

12/11/9 · 1292 dmg

ADR

68

HS%

58

K/D

1.09

Entry 1/0Util 42Pistol 3

novochexov

L101

11/11/4 · 1018 dmg

ADR

54

HS%

45

K/D

1.00

Pistol 3

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.