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raidleader's team

5

54 kills · 5 players

de_ancient · 27 min

18 rounds · 2026-06-02

Europe 5v5 Queue

Winner · enoooo_'s team

13

75 kills · 5 players

Top fragger

enoooo_

19 kills

Top impact

enoooo_

122 ADR

Util damage

gulito

211 HP

Weak spots this match

vs lifetime baseline
  • Hultan-

    K/D 0.31 (avg 1.21)

    -74%
  • Hultan-

    HS % 20% (avg 49%)

    -59%
  • Hultan-

    ADR 41 (avg 78)

    -47%
  • shurda

    K/D 0.71 (avg 0.98)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

raidleader's team

5 · 0

xqxp

L102

17/14/2 · 1710 dmg

ADR

95

HS%

59

K/D

1.21

Entry 3/0Multi 2Util 68Pistol 3

raidleader

L101

16/17/4 · 1893 dmg

ADR

105

HS%

56

K/D

0.94

Entry 4/0Multi 1Util 198Pistol 3

shurda

L101

10/14/3 · 1254 dmg

ADR

70

HS%

50

K/D

0.71

Util 13
K/D -28%

snyggliam

L101

6/14/2 · 756 dmg

ADR

42

HS%

17

K/D

0.43

Entry 2/0Util 112

Hultan-

L10

5/16/4 · 739 dmg

ADR

41

HS%

20

K/D

0.31

Entry 1/0Util 44Pistol 2
K/D -74%HS % -59%

enoooo_'s team

7 · 6

enoooo_

L102

19/13/8 · 2190 dmg

ADR

122

HS%

42

K/D

1.46

Entry 6/0Multi 2Util 180Pistol 5

AJETTT

L104

17/11/3 · 1672 dmg

ADR

93

HS%

53

K/D

1.55

Entry 2/0Multi 3Util 140Pistol 1

gulito

3

16/12/6 · 1765 dmg

ADR

98

HS%

69

K/D

1.33

Multi 3Util 211

-jokerito

L104

16/9/5 · 1571 dmg

ADR

87

HS%

81

K/D

1.78

Multi 2Util 117Pistol 5

exttonsi-

L10

7/10/4 · 577 dmg

ADR

32

HS%

43

K/D

0.70

Util 6

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.