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-z3shy's team

8

69 kills · 5 players

de_ancient · 33 min

21 rounds · 2026-06-04

SEA 5V5 Queue

Winner · Mankey91's team

13

88 kills · 5 players

Top fragger

Wilmadikfit

23 kills

Top impact

Wilmadikfit

105 ADR

Util damage

Mankey91

408 HP

Weak spots this match

vs lifetime baseline
  • Baniwi

    HS % 27% (avg 45%)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-z3shy's team

4 · 4

-z3shy

L81

18/17/4 · 1736 dmg

ADR

83

HS%

50

K/D

1.06

Entry 1/0Multi 1Util 64Pistol 2

Baniwi

L93

15/16/2 · 1586 dmg

ADR

76

HS%

27

K/D

0.94

Entry 2/0Util 56Pistol 3
HS % -40%K/D -10%

MyNameIsMinh

L62

13/18/7 · 1747 dmg

ADR

83

HS%

69

K/D

0.72

Entry 3/0Util 31Pistol 1

_C1iuz_

L71

12/18/4 · 1303 dmg

ADR

62

HS%

58

K/D

0.67

Entry 2/0Util 85Pistol 3

Abek13

L91

11/20/7 · 1450 dmg

ADR

69

HS%

45

K/D

0.55

Entry 3/0Util 162Pistol 1

Mankey91's team

8 · 5

Wilmadikfit

L82

23/15/5 · 2197 dmg

ADR

105

HS%

48

K/D

1.53

Entry 2/0Multi 1Util 57Pistol 5

NienNeymar

L85

22/12/4 · 1746 dmg

ADR

83

HS%

59

K/D

1.83

Entry 1/0Multi 3Util 92Pistol 3
K/D +63%HS % +23%

Mankey91

L61

17/15/12 · 2162 dmg

ADR

103

HS%

53

K/D

1.13

Entry 6/0Util 408Pistol 4

xubstitute

L81

13/12/8 · 1608 dmg

ADR

77

HS%

69

K/D

1.08

Multi 1Util 216AWP 1Pistol 4

d0ngx

L84

13/15/8 · 1707 dmg

ADR

81

HS%

46

K/D

0.87

Entry 1/0Util 104Pistol 1

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.